mention polygons in list at top of Drawing Methods
move mentions of general fills to bottom of Drawing methods and give a
bit more info
DOCUMENTATION OF THIS SECTION OUT OF SYNC
It is possible to draw with graphics primitives onto images. Such
DOCUMENTATION OF THIS SECTION OUT OF SYNC
It is possible to draw with graphics primitives onto images. Such
-primitives include boxes, arcs, circles and lines. A reference
-oriented list follows.
+primitives include boxes, arcs, circles, polygons and lines. A
+reference oriented list follows.
Box:
$img->box(color=>$blue,xmin=>10,ymin=>30,xmax=>200,ymax=>300,filled=>1);
Box:
$img->box(color=>$blue,xmin=>10,ymin=>30,xmax=>200,ymax=>300,filled=>1);
This creates a filled red arc with a 'center' at (200, 100) and spans
10 degrees and the slice has a radius of 20. SEE section on BUGS.
This creates a filled red arc with a 'center' at (200, 100) and spans
10 degrees and the slice has a radius of 20. SEE section on BUGS.
-Both the arc() and box() methods can take a C<fill> parameter which
-can either be an Imager::Fill object, or a reference to a hash
-containing the parameters used to create the fill:
-
- $img->box(xmin=>10, ymin=>30, xmax=>150, ymax=>60,
- fill => { hatch=>'cross2' });
- use Imager::Fill;
- my $fill = Imager::Fill->new(hatch=>'stipple');
- $img->box(fill=>$fill);
-
-See L<Imager::Fill> for the type of fills you can use.
-
Circle:
$img->circle(color=>$green, r=50, x=>200, y=>100);
Circle:
$img->circle(color=>$green, r=50, x=>200, y=>100);
Polygon:
$img->polygon(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
Polygon:
$img->polygon(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
- $img->polyline(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2]);
+ $img->polygon(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2]);
Polygon is used to draw a filled polygon. Currently the polygon is
always drawn antialiased, although that will change in the future.
Like other antialiased drawing functions its coordinates can be
specified with floating point values.
Polygon is used to draw a filled polygon. Currently the polygon is
always drawn antialiased, although that will change in the future.
Like other antialiased drawing functions its coordinates can be
specified with floating point values.
You can fill a region that all has the same color using the
flood_fill() method, for example:
You can fill a region that all has the same color using the
flood_fill() method, for example:
will fill all regions the same color connected to the point (50, 50).
will fill all regions the same color connected to the point (50, 50).
-You can also use a general fill, so you could fill the same region
-with a check pattern using:
+The arc(), box(), polygon() and flood_fill() methods can take a
+C<fill> parameter which can either be an Imager::Fill object, or a
+reference to a hash containing the parameters used to create the fill:
- $img->flood_fill(x=>50, y=>50, fill=>{ hatch=>'check2x2' });
+ $img->box(xmin=>10, ymin=>30, xmax=>150, ymax=>60,
+ fill => { hatch=>'cross2' });
+ use Imager::Fill;
+ my $fill = Imager::Fill->new(hatch=>'stipple');
+ $img->box(fill=>$fill);
-See L<Imager::Fill> for more information on general fills.
+Currently you can create opaque or transparent plain color fills,
+hatched fills, image based fills and fountain fills. See
+L<Imager::Fill> for more information.