that in the future this module will be able to handle colorspace calculations
as well.
+An Imager color consists of up to four components, each in the range 0
+to 255. Unfortunately the meaning of the components can change
+depending on the type of image you're dealing with:
+
+=over
+
+=item *
+
+for 3 or 4 channel images the color components are red, green, blue,
+alpha.
+
+=item *
+
+for 1 or 2 channel images the color components are gray, alpha, with
+the other two components ignored.
+
+=back
+
+An alpha value of zero is fully transparent, an alpha value of 255 is
+fully opaque.
+
+=item METHODS
+
=over 4
=item new
=head1 SEE ALSO
-Imager(3)
+Imager(3), Imager::Color
http://imager.perl.org/
=cut
that in the future this module will be able to handle colorspace calculations
as well.
+A floating point Imager color consists of up to four components, each
+in the range 0.0 to 1.0. Unfortunately the meaning of the components
+can change depending on the type of image you're dealing with:
+
+=over
+
+=item *
+
+for 3 or 4 channel images the color components are red, green, blue,
+alpha.
+
+=item *
+
+for 1 or 2 channel images the color components are gray, alpha, with
+the other two components ignored.
+
+=back
+
+An alpha value of zero is fully transparent, an alpha value of 1.0 is
+fully opaque.
+
+=head1 METHODS
+
=over 4
=item new
=head1 SEE ALSO
-Imager(3)
+Imager(3), Imager::Color.
http://imager.perl.org/