3 Imager::Engines - Programmable transformation operations
14 my $newimg = $img->transform(
16 yexpr=>'y+10*sin((x+y)/10)')
19 my $newimg = Imager::transform2(\%opts, @imgs)
20 or die "transform2 failed: $Imager::ERRSTR";
22 my $newimg = $img->matrix_transform(
23 matrix=>[ -1, 0, $img->getwidth-1,
32 The C<transform()> function can be used to generate spatial warps and
33 rotations and such effects. It only operates on a single image and
34 its only function is to displace pixels.
36 It can be given the operations in postfix notation or the module
37 Affix::Infix2Postfix can be used to generate postfix code from infix
38 code. Look in the test case t/t55trans.t for an example.
40 C<transform()> needs expressions (or opcodes) that determine the
41 source pixel for each target pixel. Source expressions are infix
42 expressions using any of the +, -, *, / or ** binary operators, the -
43 unary operator, ( and ) for grouping and the sin() and cos()
44 functions. The target pixel is input as the variables x and y.
46 You specify the x and y expressions as xexpr and yexpr respectively.
47 You can also specify opcodes directly, but that's magic deep enough
48 that you can look at the source code.
50 Note: You can still use the transform() function, but the transform2()
51 function is just as fast and is more likely to be enhanced and
58 Imager also supports a C<transform2()> class method which allows you
59 perform a more general set of operations, rather than just specifying
60 a spatial transformation as with the transform() method, you can also
61 perform colour transformations, image synthesis and image
62 combinations from multiple source images.
64 C<transform2()> takes an reference to an options hash, and a list of
65 images to operate one (this list may be empty):
70 my $img = Imager::transform2(\%opts, @imgs)
71 or die "transform2 failed: $Imager::ERRSTR";
73 The options hash may define a transformation function, and optionally:
79 width - the width of the image in pixels. If this isn't supplied the
80 width of the first input image is used. If there are no input images
85 height - the height of the image in pixels. If this isn't supplied
86 the height of the first input image is used. If there are no input
87 images an error occurs.
91 constants - a reference to hash of constants to define for the
92 expression engine. Some extra constants are defined by Imager
96 channels - the number of channels in the output image. If this isn't
97 supplied a 3 channel image will be created.
101 The tranformation function is specified using either the expr or
102 rpnexpr member of the options.
106 =item Infix expressions
108 You can supply infix expressions to transform 2 with the expr keyword.
110 $opts{expr} = 'return getp1(w-x, h-y)'
112 The 'expression' supplied follows this general grammar:
114 ( identifier '=' expr ';' )* 'return' expr
116 This allows you to simplify your expressions using variables.
118 A more complex example might be:
120 $opts{expr} = 'pix = getp1(x,y); return if(value(pix)>0.8,pix*0.8,pix)'
122 Currently to use infix expressions you must have the Parse::RecDescent
123 module installed (available from CPAN). There is also what might be a
124 significant delay the first time you run the infix expression parser
125 due to the compilation of the expression grammar.
127 =item Postfix expressions
129 You can supply postfix or reverse-polish notation expressions to
130 transform2() through the rpnexpr keyword.
132 The parser for rpnexpr emulates a stack machine, so operators will
133 expect to see their parameters on top of the stack. A stack machine
134 isn't actually used during the image transformation itself.
136 You can store the value at the top of the stack in a variable called
137 foo using !foo and retrieve that value again using @foo. The !foo
138 notation will pop the value from the stack.
140 An example equivalent to the infix expression above:
142 $opts{rpnexpr} = 'x y getp1 !pix @pix value 0.8 gt @pix 0.8 * @pix ifp'
146 transform2() has a fairly rich range of operators.
150 =item +, *, -, /, %, **
152 multiplication, addition, subtraction, division, remainder and
153 exponentiation. Multiplication, addition and subtraction can be used
154 on colour values too - though you need to be careful - adding 2 white
155 values together and multiplying by 0.5 will give you grey, not white.
157 Division by zero (or a small number) just results in a large number.
158 Modulo zero (or a small number) results in zero. % is implemented
159 using fmod() so you can use this to take a value mod a floating point
162 =item sin(N), cos(N), atan2(y,x)
164 Some basic trig functions. They work in radians, so you can't just
167 =item distance(x1, y1, x2, y2)
169 Find the distance between two points. This is handy (along with
170 atan2()) for producing circular effects.
174 Find the square root. I haven't had much use for this since adding
175 the distance() function.
179 Find the absolute value.
181 =item getp1(x,y), getp2(x,y), getp3(x, y)
183 Get the pixel at position (x,y) from the first, second or third image
184 respectively. I may add a getpn() function at some point, but this
185 prevents static checking of the instructions against the number of
186 images actually passed in.
188 =item value(c), hue(c), sat(c), hsv(h,s,v), hsva(h,s,v,alpha)
190 Separates a colour value into it's value (brightness), hue (colour)
191 and saturation elements. Use hsv() to put them back together (after
192 suitable manipulation), or hsva() to include a tranparency value.
194 =item red(c), green(c), blue(c), rgb(r,g,b)
196 Separates a colour value into it's red, green and blue colours. Use
197 rgb(r,g,b) to put it back together, or rgba() to include a
202 Retrieve the alpha value from a colour.
206 Convert a value to an integer. Uses a C int cast, so it may break on
209 =item if(cond,ntrue,nfalse), if(cond,ctrue,cfalse)
211 A simple (and inefficient) if function.
213 =item <=,<,==,>=,>,!=
215 Relational operators (typically used with if()). Since we're working
216 with floating point values the equalities are 'near equalities' - an
217 epsilon value is used.
221 Basic logical operators.
225 Natural logarithm and exponential.
231 transform2() defines the following constants:
237 The classical constant.
243 The width and height of the output image.
249 The center of the output image.
251 =item wI<image number>
253 =item hI<image number>
255 The width and height of each of the input images, C<w1> is the width
256 of the first input image and so on.
258 =item cxI<image number>
260 =item cyI<image number>
262 The center of each of the input images, (C<cx1>, C<cy1>) is the center
263 of the first input image and so on.
271 =item rpnexpr=>'x 25 % 15 * y 35 % 10 * getp1 !pat x y getp1 !pix @pix sat 0.7 gt @pat @pix ifp'
273 tiles a smaller version of the input image over itself where the
274 colour has a saturation over 0.7.
276 =item rpnexpr=>'x 25 % 15 * y 35 % 10 * getp1 !pat y 360 / !rat x y getp1 1 @rat - pmult @pat @rat pmult padd'
278 tiles the input image over itself so that at the top of the image the
279 full-size image is at full strength and at the bottom the tiling is
282 =item rpnexpr=>'x y getp1 !pix @pix value 0.96 gt @pix sat 0.1 lt and 128 128 255 rgb @pix ifp'
284 replace pixels that are white or almost white with a palish blue
286 =item rpnexpr=>'x 35 % 10 * y 45 % 8 * getp1 !pat x y getp1 !pix @pix sat 0.2 lt @pix value 0.9 gt and @pix @pat @pix value 2 / 0.5 + pmult ifp'
288 Tiles the input image overitself where the image isn't white or almost
291 =item rpnexpr=>'x y 160 180 distance !d y 180 - x 160 - atan2 !a @d 10 / @a + 3.1416 2 * % !a2 @a2 180 * 3.1416 / 1 @a2 sin 1 + 2 / hsv'
295 =item rpnexpr=>'x y 160 180 distance !d y 180 - x 160 - atan2 !a @d 10 / @a + 3.1416 2 * % !a2 @a 180 * 3.1416 / 1 @a2 sin 1 + 2 / hsv'
297 A spiral built on top of a colour wheel.
301 For details on expression parsing see L<Imager::Expr>. For details on
302 the virtual machine used to transform the images, see
303 L<Imager::regmach.pod>.
305 # generate a colorful spiral
306 # requires that Parse::RecDescent be installed
307 my $newimg = Imager::transform2({
308 width => 160, height=>160,
310 dist = distance(x, y, w/2, h/2);
311 angle = atan2(y-h/2, x-w/2);
312 angle2 = (dist / 10 + angle) % ( 2 * pi );
313 return hsv(angle*180/pi, 1, (sin(angle2)+1)/2);
317 # replace green portions of an image with another image
318 my $newimg = Imager::transform2({
320 x y getp2 !pat # used to replace green portions
321 x y getp1 !pix # source with "green screen"
322 @pix red 10 lt @pix blue 10 lt && # low blue and red
323 @pix green 254 gt && # and high green
326 }, $source, $background);
328 =head2 Matrix Transformations
330 Rather than having to write code in a little language, you can use a
331 matrix to perform affine transformations, using the matrix_transform()
334 my $newimg = $img->matrix_transform(matrix=>[ -1, 0, $img->getwidth-1,
338 By default the output image will be the same size as the input image,
339 but you can supply the xsize and ysize parameters to change the size.
341 Rather than building matrices by hand you can use the Imager::Matrix2d
342 module to build the matrices. This class has methods to allow you to
343 scale, shear, rotate, translate and reflect, and you can combine these
344 with an overloaded multiplication operator.
346 WARNING: the matrix you provide in the matrix operator transforms the
347 co-ordinates within the B<destination> image to the co-ordinates
348 within the I<source> image. This can be confusing.
350 You can also supply a C<back> argument which acts as a background
351 color for the areas of the image with no samples available (outside
352 the rectangle of the source image.) This can be either an
353 Imager::Color or Imager::Color::Float object. This is B<not> mixed
354 transparent pixels in the middle of the source image, it is B<only>
355 used for pixels where there is no corresponding pixel in the source