-#include "image.h"
+#include "imager.h"
#include "draw.h"
#include "log.h"
-
+#include "imageri.h"
+#include "imrender.h"
#include <limits.h>
+int
+i_ppix_norm(i_img *im, i_img_dim x, i_img_dim y, i_color const *col) {
+ i_color src;
+ i_color work;
+ int dest_alpha;
+ int remains;
+
+ if (!col->channel[3])
+ return 0;
+
+ switch (im->channels) {
+ case 1:
+ work = *col;
+ i_adapt_colors(2, 4, &work, 1);
+ i_gpix(im, x, y, &src);
+ remains = 255 - work.channel[1];
+ src.channel[0] = (src.channel[0] * remains
+ + work.channel[0] * work.channel[1]) / 255;
+ return i_ppix(im, x, y, &src);
+
+ case 2:
+ work = *col;
+ i_adapt_colors(2, 4, &work, 1);
+ i_gpix(im, x, y, &src);
+ dest_alpha = work.channel[1] + remains * src.channel[1] / 255;
+ if (work.channel[1] == 255) {
+ return i_ppix(im, x, y, &work);
+ }
+ else {
+ src.channel[0] = (work.channel[1] * work.channel[0]
+ + remains * src.channel[0] * src.channel[1] / 255) / dest_alpha;
+ src.channel[1] = dest_alpha;
+ return i_ppix(im, x, y, &src);
+ }
+
+ case 3:
+ work = *col;
+ i_gpix(im, x, y, &src);
+ remains = 255 - work.channel[3];
+ src.channel[0] = (src.channel[0] * remains
+ + work.channel[0] * work.channel[3]) / 255;
+ src.channel[1] = (src.channel[1] * remains
+ + work.channel[1] * work.channel[3]) / 255;
+ src.channel[2] = (src.channel[2] * remains
+ + work.channel[2] * work.channel[3]) / 255;
+ return i_ppix(im, x, y, &src);
+
+ case 4:
+ work = *col;
+ i_gpix(im, x, y, &src);
+ dest_alpha = work.channel[3] + remains * src.channel[3] / 255;
+ if (work.channel[3] == 255) {
+ return i_ppix(im, x, y, &work);
+ }
+ else {
+ src.channel[0] = (work.channel[3] * work.channel[0]
+ + remains * src.channel[0] * src.channel[3] / 255) / dest_alpha;
+ src.channel[1] = (work.channel[3] * work.channel[1]
+ + remains * src.channel[1] * src.channel[3] / 255) / dest_alpha;
+ src.channel[2] = (work.channel[3] * work.channel[2]
+ + remains * src.channel[2] * src.channel[3] / 255) / dest_alpha;
+ src.channel[3] = dest_alpha;
+ return i_ppix(im, x, y, &src);
+ }
+ }
+ return 0;
+}
+
+static void
+cfill_from_btm(i_img *im, i_fill_t *fill, struct i_bitmap *btm,
+ int bxmin, int bxmax, int bymin, int bymax);
+
void
i_mmarray_cr(i_mmarray *ar,int l) {
int i;
+ int alloc_size;
ar->lines=l;
- ar->data=mymalloc(sizeof(minmax)*l);
+ alloc_size = sizeof(minmax) * l;
+ /* check for overflow */
+ if (alloc_size / l != sizeof(minmax)) {
+ fprintf(stderr, "overflow calculating memory allocation");
+ exit(3);
+ }
+ ar->data=mymalloc(alloc_size); /* checked 5jul05 tonyc */
for(i=0;i<l;i++) { ar->data[i].max=-1; ar->data[i].min=MAXINT; }
}
for(i=0;i<ar->lines;i++) if (ar->data[i].max!=-1) for(x=ar->data[i].min;x<ar->data[i].max;x++) i_ppix(im,x,i,val);
}
-void
-i_mmarray_render_fill(i_img *im,i_mmarray *ar,i_fill_t *fill) {
- int x, w, y;
- if (im->bits == i_8_bits && fill->fill_with_color) {
- i_color *line = mymalloc(sizeof(i_color) * im->xsize);
- i_color *work = NULL;
- if (fill->combine)
- work = mymalloc(sizeof(i_color) * im->xsize);
- for(y=0;y<ar->lines;y++) {
- if (ar->data[y].max!=-1) {
- x = ar->data[y].min;
- w = ar->data[y].max-ar->data[y].min;
-
- if (fill->combine) {
- i_glin(im, x, x+w, y, line);
- (fill->fill_with_color)(fill, x, y, w, im->channels, work);
- (fill->combine)(line, work, im->channels, w);
- }
- else {
- (fill->fill_with_color)(fill, x, y, w, im->channels, line);
- }
- i_plin(im, x, x+w, y, line);
- }
- }
-
- myfree(line);
- if (work)
- myfree(work);
- }
- else {
- i_fcolor *line = mymalloc(sizeof(i_fcolor) * im->xsize);
- i_fcolor *work = NULL;
- if (fill->combinef)
- work = mymalloc(sizeof(i_fcolor) * im->xsize);
- for(y=0;y<ar->lines;y++) {
- if (ar->data[y].max!=-1) {
- x = ar->data[y].min;
- w = ar->data[y].max-ar->data[y].min;
-
- if (fill->combinef) {
- i_glinf(im, x, x+w, y, line);
- (fill->fill_with_fcolor)(fill, x, y, w, im->channels, work);
- (fill->combinef)(line, work, im->channels, w);
- }
- else {
- (fill->fill_with_fcolor)(fill, x, y, w, im->channels, line);
- }
- i_plinf(im, x, x+w, y, line);
- }
- }
-
- myfree(line);
- if (work)
- myfree(work);
- }
-}
-
-
static
void
i_arcdraw(int x1, int y1, int x2, int y2, i_mmarray *ar) {
double dsec;
int temp;
alpha=(double)(y2-y1)/(double)(x2-x1);
- if (fabs(alpha)<1)
+ if (fabs(alpha) <= 1)
{
if (x2<x1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
dsec=y1;
- while(x1<x2)
+ while(x1<=x2)
{
- dsec+=alpha;
i_mmarray_add(ar,x1,(int)(dsec+0.5));
+ dsec+=alpha;
x1++;
}
}
alpha=1/alpha;
if (y2<y1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
dsec=x1;
- while(y1<y2)
+ while(y1<=y2)
{
- dsec+=alpha;
i_mmarray_add(ar,(int)(dsec+0.5),y1);
+ dsec+=alpha;
y1++;
}
}
if (ar->data[i].max!=-1) printf("line %d: min=%d, max=%d.\n",i,ar->data[i].min,ar->data[i].max);
}
-
-void
-i_arc(i_img *im,int x,int y,float rad,float d1,float d2,i_color *val) {
+static void
+i_arc_minmax(i_int_hlines *hlines,int x,int y,float rad,float d1,float d2) {
i_mmarray dot;
float f,fx,fy;
int x1,y1;
- mm_log((1,"i_arc(im* 0x%x,x %d,y %d,rad %.2f,d1 %.2f,d2 %.2f,val 0x%x)\n",im,x,y,rad,d1,d2,val));
+ /*mm_log((1,"i_arc(im* 0x%x,x %d,y %d,rad %.2f,d1 %.2f,d2 %.2f,val 0x%x)\n",im,x,y,rad,d1,d2,val));*/
- i_mmarray_cr(&dot,im->ysize);
+ i_mmarray_cr(&dot, hlines->limit_y);
x1=(int)(x+0.5+rad*cos(d1*PI/180.0));
y1=(int)(y+0.5+rad*sin(d1*PI/180.0));
/* printf("x1: %d.\ny1: %d.\n",x1,y1); */
i_arcdraw(x, y, x1, y1, &dot);
+ /* render the minmax values onto the hlines */
+ for (y = 0; y < dot.lines; y++) {
+ if (dot.data[y].max!=-1) {
+ int minx, width;
+ minx = dot.data[y].min;
+ width = dot.data[y].max - dot.data[y].min + 1;
+ i_int_hlines_add(hlines, y, minx, width);
+ }
+ }
+
/* dot.info(); */
- i_mmarray_render(im,&dot,val);
i_mmarray_dst(&dot);
}
+static void
+i_arc_hlines(i_int_hlines *hlines,int x,int y,float rad,float d1,float d2) {
+ if (d1 <= d2) {
+ i_arc_minmax(hlines, x, y, rad, d1, d2);
+ }
+ else {
+ i_arc_minmax(hlines, x, y, rad, d1, 360);
+ i_arc_minmax(hlines, x, y, rad, 0, d2);
+ }
+}
+
+/*
+=item i_arc(im, x, y, rad, d1, d2, color)
+
+=category Drawing
+=synopsis i_arc(im, 50, 50, 20, 45, 135, &color);
+
+Fills an arc centered at (x,y) with radius I<rad> covering the range
+of angles in degrees from d1 to d2, with the color.
+
+=cut
+*/
+
+void
+i_arc(i_img *im,int x,int y,float rad,float d1,float d2,const i_color *val) {
+ i_int_hlines hlines;
+
+ i_int_init_hlines_img(&hlines, im);
+
+ i_arc_hlines(&hlines, x, y, rad, d1, d2);
+
+ i_int_hlines_fill_color(im, &hlines, val);
+
+ i_int_hlines_destroy(&hlines);
+}
+
+/*
+=item i_arc_cfill(im, x, y, rad, d1, d2, fill)
+
+=category Drawing
+=synopsis i_arc_cfill(im, 50, 50, 35, 90, 135, fill);
+
+Fills an arc centered at (x,y) with radius I<rad> covering the range
+of angles in degrees from d1 to d2, with the fill object.
+
+=cut
+*/
+
+#define MIN_CIRCLE_STEPS 8
+#define MAX_CIRCLE_STEPS 360
+
void
i_arc_cfill(i_img *im,int x,int y,float rad,float d1,float d2,i_fill_t *fill) {
- i_mmarray dot;
- float f,fx,fy;
- int x1,y1;
+ i_int_hlines hlines;
- mm_log((1,"i_arc_cfill(im* 0x%x,x %d,y %d,rad %.2f,d1 %.2f,d2 %.2f,fill 0x%x)\n",im,x,y,rad,d1,d2,fill));
+ i_int_init_hlines_img(&hlines, im);
- i_mmarray_cr(&dot,im->ysize);
+ i_arc_hlines(&hlines, x, y, rad, d1, d2);
- x1=(int)(x+0.5+rad*cos(d1*PI/180.0));
- y1=(int)(y+0.5+rad*sin(d1*PI/180.0));
- fx=(float)x1; fy=(float)y1;
+ i_int_hlines_fill_fill(im, &hlines, fill);
- /* printf("x1: %d.\ny1: %d.\n",x1,y1); */
- i_arcdraw(x, y, x1, y1, &dot);
+ i_int_hlines_destroy(&hlines);
+}
- x1=(int)(x+0.5+rad*cos(d2*PI/180.0));
- y1=(int)(y+0.5+rad*sin(d2*PI/180.0));
+static void
+arc_poly(int *count, double **xvals, double **yvals,
+ double x, double y, double rad, double d1, double d2) {
+ double d1_rad, d2_rad;
+ double circum;
+ int steps, point_count;
+ double angle_inc;
+
+ /* normalize the angles */
+ d1 = fmod(d1, 360);
+ if (d1 == 0) {
+ if (d2 >= 360) { /* default is 361 */
+ d2 = 360;
+ }
+ else {
+ d2 = fmod(d2, 360);
+ if (d2 < d1)
+ d2 += 360;
+ }
+ }
+ else {
+ d2 = fmod(d2, 360);
+ if (d2 < d1)
+ d2 += 360;
+ }
+ d1_rad = d1 * PI / 180;
+ d2_rad = d2 * PI / 180;
+
+ /* how many segments for the curved part?
+ we do a maximum of one per degree, with a minimum of 8/circle
+ we try to aim at having about one segment per 2 pixels
+ Work it out per circle to get a step size.
+
+ I was originally making steps = circum/2 but that looked horrible.
+
+ I think there might be an issue in the polygon filler.
+ */
+ circum = 2 * PI * rad;
+ steps = circum;
+ if (steps > MAX_CIRCLE_STEPS)
+ steps = MAX_CIRCLE_STEPS;
+ else if (steps < MIN_CIRCLE_STEPS)
+ steps = MIN_CIRCLE_STEPS;
+
+ angle_inc = 2 * PI / steps;
+
+ point_count = steps + 5; /* rough */
+ /* point_count is always relatively small, so allocation won't overflow */
+ *xvals = mymalloc(point_count * sizeof(double)); /* checked 17feb2005 tonyc */
+ *yvals = mymalloc(point_count * sizeof(double)); /* checked 17feb2005 tonyc */
+
+ /* from centre to edge at d1 */
+ (*xvals)[0] = x;
+ (*yvals)[0] = y;
+ (*xvals)[1] = x + rad * cos(d1_rad);
+ (*yvals)[1] = y + rad * sin(d1_rad);
+ *count = 2;
+
+ /* step around the curve */
+ while (d1_rad < d2_rad) {
+ (*xvals)[*count] = x + rad * cos(d1_rad);
+ (*yvals)[*count] = y + rad * sin(d1_rad);
+ ++*count;
+ d1_rad += angle_inc;
+ }
- for(f=d1;f<=d2;f+=0.01) i_mmarray_add(&dot,(int)(x+0.5+rad*cos(f*PI/180.0)),(int)(y+0.5+rad*sin(f*PI/180.0)));
-
- /* printf("x1: %d.\ny1: %d.\n",x1,y1); */
- i_arcdraw(x, y, x1, y1, &dot);
+ /* finish off the curve */
+ (*xvals)[*count] = x + rad * cos(d2_rad);
+ (*yvals)[*count] = y + rad * sin(d2_rad);
+ ++*count;
+}
- /* dot.info(); */
- i_mmarray_render_fill(im,&dot,fill);
- i_mmarray_dst(&dot);
+/*
+=item i_arc_aa(im, x, y, rad, d1, d2, color)
+
+=category Drawing
+=synopsis i_arc_aa(im, 50, 50, 35, 90, 135, &color);
+
+Anti-alias fills an arc centered at (x,y) with radius I<rad> covering
+the range of angles in degrees from d1 to d2, with the color.
+
+=cut
+*/
+
+void
+i_arc_aa(i_img *im, double x, double y, double rad, double d1, double d2,
+ const i_color *val) {
+ double *xvals, *yvals;
+ int count;
+
+ arc_poly(&count, &xvals, &yvals, x, y, rad, d1, d2);
+
+ i_poly_aa(im, count, xvals, yvals, val);
+
+ myfree(xvals);
+ myfree(yvals);
}
+/*
+=item i_arc_aa_cfill(im, x, y, rad, d1, d2, fill)
+
+=category Drawing
+=synopsis i_arc_aa_cfill(im, 50, 50, 35, 90, 135, fill);
+
+Anti-alias fills an arc centered at (x,y) with radius I<rad> covering
+the range of angles in degrees from d1 to d2, with the fill object.
+
+=cut
+*/
+
+void
+i_arc_aa_cfill(i_img *im, double x, double y, double rad, double d1, double d2,
+ i_fill_t *fill) {
+ double *xvals, *yvals;
+ int count;
+
+ arc_poly(&count, &xvals, &yvals, x, y, rad, d1, d2);
+
+ i_poly_aa_cfill(im, count, xvals, yvals, fill);
+ myfree(xvals);
+ myfree(yvals);
+}
/* Temporary AA HACK */
typedef int frac;
static frac float_to_frac(float x) { return (frac)(0.5+x*16.0); }
-static int frac_sub (frac x) { return (x%16); }
-static int frac_int (frac x) { return (x/16); }
-static float frac_to_float(float x) { return (float)x/16.0; }
static
void
*y = float_to_frac(cy+radius*sin(angle));
}
-static
-void
-order_pair(frac *x, frac *y) {
- frac t = *x;
- if (t>*y) {
- *x = *y;
- *y = t;
- }
-}
-
-
-
-
static
void
make_minmax_list(i_mmarray *dot, float x, float y, float radius) {
polar_to_plane(x, y, angle, radius, &sx, &sy);
for(angle = 0.0; angle<361; angle +=astep) {
- float alpha;
lx = sx; ly = sy;
polar_to_plane(x, y, angle, radius, &cx, &cy);
sx = cx; sy = cy;
return cnt;
}
+/*
+=item i_circle_aa(im, x, y, rad, color)
+
+=category Drawing
+=synopsis i_circle_aa(im, 50, 50, 45, &color);
+
+Anti-alias fills a circle centered at (x,y) for radius I<rad> with
+color.
+
+=cut
+*/
void
-i_circle_aa(i_img *im, float x, float y, float rad, i_color *val) {
+i_circle_aa(i_img *im, float x, float y, float rad, const i_color *val) {
i_mmarray dot;
i_color temp;
int ly;
make_minmax_list(&dot, x, y, rad);
for(ly = 0; ly<im->ysize; ly++) {
- int ix, cy, cnt = 0, minx = INT_MAX, maxx = INT_MIN;
+ int ix, cy, minx = INT_MAX, maxx = INT_MIN;
/* Find the left/rightmost set subpixels */
for(cy = 0; cy<16; cy++) {
i_mmarray_dst(&dot);
}
+/*
+=item i_circle_out(im, x, y, r, col)
+
+=category Drawing
+=synopsis i_circle_out(im, 50, 50, 45, &color);
+
+Draw a circle outline centered at (x,y) with radius r,
+non-anti-aliased.
+
+Parameters:
+
+=over
+
+=item *
+
+(x, y) - the center of the circle
+
+=item *
+
+r - the radius of the circle in pixels, must be non-negative
+
+=back
+
+Returns non-zero on success.
+
+Implementation:
+
+=cut
+*/
+
+int
+i_circle_out(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r,
+ const i_color *col) {
+ i_img_dim x, y;
+ i_img_dim dx, dy;
+ int error;
+
+ i_clear_error();
+
+ if (r < 0) {
+ i_push_error(0, "circle: radius must be non-negative");
+ return 0;
+ }
+
+ i_ppix(im, xc+r, yc, col);
+ i_ppix(im, xc-r, yc, col);
+ i_ppix(im, xc, yc+r, col);
+ i_ppix(im, xc, yc-r, col);
+
+ x = 0;
+ y = r;
+ dx = 1;
+ dy = -2 * r;
+ error = 1 - r;
+ while (x < y) {
+ if (error >= 0) {
+ --y;
+ dy += 2;
+ error += dy;
+ }
+ ++x;
+ dx += 2;
+ error += dx;
+
+ i_ppix(im, xc + x, yc + y, col);
+ i_ppix(im, xc + x, yc - y, col);
+ i_ppix(im, xc - x, yc + y, col);
+ i_ppix(im, xc - x, yc - y, col);
+ if (x != y) {
+ i_ppix(im, xc + y, yc + x, col);
+ i_ppix(im, xc + y, yc - x, col);
+ i_ppix(im, xc - y, yc + x, col);
+ i_ppix(im, xc - y, yc - x, col);
+ }
+ }
+
+ return 1;
+}
+
+/*
+=item arc_seg(angle)
+
+Convert an angle in degrees into an angle measure we can generate
+simply from the numbers we have when drawing the circle.
+
+=back
+*/
+
+static i_img_dim
+arc_seg(double angle, int scale) {
+ i_img_dim seg = (angle + 45) / 90;
+ double remains = angle - seg * 90; /* should be in the range [-45,45] */
+ int sign = remains < 0 ? -1 : remains ? 1 : 0;
+
+ while (seg > 4)
+ seg -= 4;
+ if (seg == 4 && remains > 0)
+ seg = 0;
+
+ return scale * (seg * 2 + sin(remains * PI/180));
+}
+
+/*
+=item i_arc_out(im, x, y, r, d1, d2, col)
+
+=category Drawing
+=synopsis i_arc_out(im, 50, 50, 45, 45, 135, &color);
+
+Draw an arc outline centered at (x,y) with radius r, non-anti-aliased
+over the angle range d1 through d2 degrees.
+
+Parameters:
+
+=over
+
+=item *
+
+(x, y) - the center of the circle
+
+=item *
+
+r - the radius of the circle in pixels, must be non-negative
+
+=item *
+
+d1, d2 - the range of angles to draw the arc over, in degrees.
+
+=back
+
+Returns non-zero on success.
+
+Implementation:
+
+=cut
+*/
+
+int
+i_arc_out(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r,
+ float d1, float d2, const i_color *col) {
+ i_img_dim x, y;
+ i_img_dim dx, dy;
+ int error;
+ i_img_dim segs[2][2];
+ int seg_count;
+ i_img_dim sin_th;
+ i_img_dim seg_d1, seg_d2;
+ int seg_num;
+ double inv_r;
+ i_img_dim scale = r + 1;
+ i_img_dim seg1 = scale * 2;
+ i_img_dim seg2 = scale * 4;
+ i_img_dim seg3 = scale * 6;
+ i_img_dim seg4 = scale * 8;
+
+ i_clear_error();
+
+ if (r <= 0) {
+ i_push_error(0, "arc: radius must be non-negative");
+ return 0;
+ }
+ if (d1 + 360 <= d2)
+ return i_circle_out(im, xc, yc, r, col);
+
+ if (d1 < 0)
+ d1 += 360 * floor((-d1 + 359) / 360);
+ if (d2 < 0)
+ d2 += 360 * floor((-d2 + 359) / 360);
+ d1 = fmod(d1, 360);
+ d2 = fmod(d2, 360);
+ seg_d1 = arc_seg(d1, scale);
+ seg_d2 = arc_seg(d2, scale);
+ if (seg_d2 < seg_d1) {
+ /* split into two segments */
+ segs[0][0] = 0;
+ segs[0][1] = seg_d2;
+ segs[1][0] = seg_d1;
+ segs[1][1] = seg4;
+ seg_count = 2;
+ }
+ else {
+ segs[0][0] = seg_d1;
+ segs[0][1] = seg_d2;
+ seg_count = 1;
+ }
+
+ for (seg_num = 0; seg_num < seg_count; ++seg_num) {
+ i_img_dim seg_start = segs[seg_num][0];
+ i_img_dim seg_end = segs[seg_num][1];
+ if (seg_start == 0)
+ i_ppix(im, xc+r, yc, col);
+ if (seg_start <= seg1 && seg_end >= seg1)
+ i_ppix(im, xc, yc+r, col);
+ if (seg_start <= seg2 && seg_end >= seg2)
+ i_ppix(im, xc-r, yc, col);
+ if (seg_start <= seg3 && seg_end >= seg3)
+ i_ppix(im, xc, yc-r, col);
+
+ y = 0;
+ x = r;
+ dy = 1;
+ dx = -2 * r;
+ error = 1 - r;
+ while (y < x) {
+ if (error >= 0) {
+ --x;
+ dx += 2;
+ error += dx;
+ }
+ ++y;
+ dy += 2;
+ error += dy;
+
+ sin_th = y;
+ if (seg_start <= sin_th && seg_end >= sin_th)
+ i_ppix(im, xc + x, yc + y, col);
+ if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th)
+ i_ppix(im, xc + y, yc + x, col);
+
+ if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th)
+ i_ppix(im, xc - y, yc + x, col);
+ if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th)
+ i_ppix(im, xc - x, yc + y, col);
+
+ if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th)
+ i_ppix(im, xc - x, yc - y, col);
+ if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th)
+ i_ppix(im, xc - y, yc - x, col);
+
+ if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th)
+ i_ppix(im, xc + y, yc - x, col);
+ if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th)
+ i_ppix(im, xc + x, yc - y, col);
+ }
+ }
+
+ return 1;
+}
+
+static double
+cover(i_img_dim r, i_img_dim j) {
+ float rjsqrt = sqrt(r*r - j*j);
+
+ return ceil(rjsqrt) - rjsqrt;
+}
+
+/*
+=item i_circle_out_aa(im, xc, yc, r, col)
+
+=synopsis i_circle_out_aa(im, 50, 50, 45, &color);
+
+Draw a circle outline centered at (x,y) with radius r, anti-aliased.
+
+Parameters:
+
+=over
+
+=item *
+
+(xc, yc) - the center of the circle
+
+=item *
+
+r - the radius of the circle in pixels, must be non-negative
+
+=item *
+
+col - an i_color for the color to draw in.
+
+=back
+
+Returns non-zero on success.
+
+=cut
+
+Based on "Fast Anti-Aliased Circle Generation", Xiaolin Wu, Graphics
+Gems.
+
+I use floating point for I<D> since for large circles the precision of
+a [0,255] value isn't sufficient when approaching the end of the
+octant.
+
+*/
+
+int
+i_circle_out_aa(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, const i_color *col) {
+ i_img_dim i, j;
+ double t;
+ i_color workc = *col;
+ int orig_alpha = col->channel[3];
+
+ i_clear_error();
+ if (r <= 0) {
+ i_push_error(0, "arc: radius must be non-negative");
+ return 0;
+ }
+ i = r;
+ j = 0;
+ t = 0;
+ i_ppix_norm(im, xc+i, yc+j, col);
+ i_ppix_norm(im, xc-i, yc+j, col);
+ i_ppix_norm(im, xc+j, yc+i, col);
+ i_ppix_norm(im, xc+j, yc-i, col);
+
+ while (i > j+1) {
+ double d;
+ int cv, inv_cv;
+ i_color p;
+ int ch;
+ j++;
+ d = cover(r, j);
+ cv = (int)(d * 255 + 0.5);
+ inv_cv = 255-cv;
+ if (d < t) {
+ --i;
+ }
+ if (inv_cv) {
+ workc.channel[3] = orig_alpha * inv_cv / 255;
+ i_ppix_norm(im, xc+i, yc+j, &workc);
+ i_ppix_norm(im, xc-i, yc+j, &workc);
+ i_ppix_norm(im, xc+i, yc-j, &workc);
+ i_ppix_norm(im, xc-i, yc-j, &workc);
+
+ if (i != j) {
+ i_ppix_norm(im, xc+j, yc+i, &workc);
+ i_ppix_norm(im, xc-j, yc+i, &workc);
+ i_ppix_norm(im, xc+j, yc-i, &workc);
+ i_ppix_norm(im, xc-j, yc-i, &workc);
+ }
+ }
+ if (cv && i > j) {
+ workc.channel[3] = orig_alpha * cv / 255;
+ i_ppix_norm(im, xc+i-1, yc+j, &workc);
+ i_ppix_norm(im, xc-i+1, yc+j, &workc);
+ i_ppix_norm(im, xc+i-1, yc-j, &workc);
+ i_ppix_norm(im, xc-i+1, yc-j, &workc);
+
+ if (j != i-1) {
+ i_ppix_norm(im, xc+j, yc+i-1, &workc);
+ i_ppix_norm(im, xc-j, yc+i-1, &workc);
+ i_ppix_norm(im, xc+j, yc-i+1, &workc);
+ i_ppix_norm(im, xc-j, yc-i+1, &workc);
+ }
+ }
+ t = d;
+ }
+
+ return 1;
+}
+
+/*
+=item i_arc_out_aa(im, xc, yc, r, d1, d2, col)
+
+=synopsis i_arc_out_aa(im, 50, 50, 45, 45, 125, &color);
+
+Draw a circle arc outline centered at (x,y) with radius r, from angle
+d1 degrees through angle d2 degrees, anti-aliased.
+
+Parameters:
+
+=over
+
+=item *
+
+(xc, yc) - the center of the circle
+
+=item *
+
+r - the radius of the circle in pixels, must be non-negative
+
+=item *
+
+d1, d2 - the range of angle in degrees to draw the arc through. If
+d2-d1 >= 360 a full circle is drawn.
+
+=back
+
+Returns non-zero on success.
+
+=cut
+
+Based on "Fast Anti-Aliased Circle Generation", Xiaolin Wu, Graphics
+Gems.
+
+*/
+
+int
+i_arc_out_aa(i_img *im, i_img_dim xc, i_img_dim yc, i_img_dim r, float d1, float d2, const i_color *col) {
+ i_img_dim i, j;
+ double t;
+ i_color workc = *col;
+ i_img_dim segs[2][2];
+ int seg_count;
+ i_img_dim sin_th;
+ i_img_dim seg_d1, seg_d2;
+ int seg_num;
+ int orig_alpha = col->channel[3];
+ i_img_dim scale = r + 1;
+ i_img_dim seg1 = scale * 2;
+ i_img_dim seg2 = scale * 4;
+ i_img_dim seg3 = scale * 6;
+ i_img_dim seg4 = scale * 8;
+
+ i_clear_error();
+ if (r <= 0) {
+ i_push_error(0, "arc: radius must be non-negative");
+ return 0;
+ }
+ if (d1 + 360 <= d2)
+ return i_circle_out_aa(im, xc, yc, r, col);
+
+ if (d1 < 0)
+ d1 += 360 * floor((-d1 + 359) / 360);
+ if (d2 < 0)
+ d2 += 360 * floor((-d2 + 359) / 360);
+ d1 = fmod(d1, 360);
+ d2 = fmod(d2, 360);
+ seg_d1 = arc_seg(d1, scale);
+ seg_d2 = arc_seg(d2, scale);
+ if (seg_d2 < seg_d1) {
+ /* split into two segments */
+ segs[0][0] = 0;
+ segs[0][1] = seg_d2;
+ segs[1][0] = seg_d1;
+ segs[1][1] = seg4;
+ seg_count = 2;
+ }
+ else {
+ segs[0][0] = seg_d1;
+ segs[0][1] = seg_d2;
+ seg_count = 1;
+ }
+
+ for (seg_num = 0; seg_num < seg_count; ++seg_num) {
+ i_img_dim seg_start = segs[seg_num][0];
+ i_img_dim seg_end = segs[seg_num][1];
+
+ i = r;
+ j = 0;
+ t = 0;
+
+ if (seg_start == 0)
+ i_ppix_norm(im, xc+i, yc+j, col);
+ if (seg_start <= seg1 && seg_end >= seg1)
+ i_ppix_norm(im, xc+j, yc+i, col);
+ if (seg_start <= seg2 && seg_end >= seg2)
+ i_ppix_norm(im, xc-i, yc+j, col);
+ if (seg_start <= seg3 && seg_end >= seg3)
+ i_ppix_norm(im, xc+j, yc-i, col);
+
+ while (i > j+1) {
+ int cv, inv_cv;
+ i_color p;
+ int ch;
+ double d;
+ j++;
+ d = cover(r, j);
+ cv = (int)(d * 255 + 0.5);
+ inv_cv = 255-cv;
+ if (d < t) {
+ --i;
+ }
+ sin_th = j;
+ if (inv_cv) {
+ workc.channel[3] = orig_alpha * inv_cv / 255;
+
+ if (seg_start <= sin_th && seg_end >= sin_th)
+ i_ppix_norm(im, xc+i, yc+j, &workc);
+ if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th)
+ i_ppix_norm(im, xc-i, yc+j, &workc);
+ if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th)
+ i_ppix_norm(im, xc+i, yc-j, &workc);
+ if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th)
+ i_ppix_norm(im, xc-i, yc-j, &workc);
+
+ if (i != j) {
+ if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th)
+ i_ppix_norm(im, xc+j, yc+i, &workc);
+ if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th)
+ i_ppix_norm(im, xc-j, yc+i, &workc);
+ if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th)
+ i_ppix_norm(im, xc+j, yc-i, &workc);
+ if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th)
+ i_ppix_norm(im, xc-j, yc-i, &workc);
+ }
+ }
+ if (cv && i > j) {
+ workc.channel[3] = orig_alpha * cv / 255;
+ if (seg_start <= sin_th && seg_end >= sin_th)
+ i_ppix_norm(im, xc+i-1, yc+j, &workc);
+ if (seg_start <= seg2 - sin_th && seg_end >= seg2 - sin_th)
+ i_ppix_norm(im, xc-i+1, yc+j, &workc);
+ if (seg_start <= seg4 - sin_th && seg_end >= seg4 - sin_th)
+ i_ppix_norm(im, xc+i-1, yc-j, &workc);
+ if (seg_start <= seg2 + sin_th && seg_end >= seg2 + sin_th)
+ i_ppix_norm(im, xc-i+1, yc-j, &workc);
+
+ if (seg_start <= seg1 - sin_th && seg_end >= seg1 - sin_th)
+ i_ppix_norm(im, xc+j, yc+i-1, &workc);
+ if (seg_start <= seg1 + sin_th && seg_end >= seg1 + sin_th)
+ i_ppix_norm(im, xc-j, yc+i-1, &workc);
+ if (seg_start <= seg3 + sin_th && seg_end >= seg3 + sin_th)
+ i_ppix_norm(im, xc+j, yc-i+1, &workc);
+ if (seg_start <= seg3 - sin_th && seg_end >= seg3 - sin_th)
+ i_ppix_norm(im, xc-j, yc-i+1, &workc);
+ }
+ t = d;
+ }
+ }
+
+ return 1;
+}
+
+/*
+=item i_box(im, x1, y1, x2, y2, color)
+
+=category Drawing
+=synopsis i_box(im, 0, 0, im->xsize-1, im->ysize-1, &color).
+
+Outlines the box from (x1,y1) to (x2,y2) inclusive with I<color>.
+
+=cut
+*/
+
+void
+i_box(i_img *im,int x1,int y1,int x2,int y2,const i_color *val) {
+ int x,y;
+ mm_log((1,"i_box(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
+ for(x=x1;x<x2+1;x++) {
+ i_ppix(im,x,y1,val);
+ i_ppix(im,x,y2,val);
+ }
+ for(y=y1;y<y2+1;y++) {
+ i_ppix(im,x1,y,val);
+ i_ppix(im,x2,y,val);
+ }
+}
+
+/*
+=item i_box_filled(im, x1, y1, x2, y2, color)
+
+=category Drawing
+=synopsis i_box_filled(im, 0, 0, im->xsize-1, im->ysize-1, &color);
+
+Fills the box from (x1,y1) to (x2,y2) inclusive with color.
+
+=cut
+*/
+
+void
+i_box_filled(i_img *im,int x1,int y1,int x2,int y2, const i_color *val) {
+ i_img_dim x, y, width;
+ i_palidx index;
+
+ mm_log((1,"i_box_filled(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
+
+ if (x1 > x2 || y1 > y2
+ || x2 < 0 || y2 < 0
+ || x1 >= im->xsize || y1 > im->ysize)
+ return;
+
+ if (x1 < 0)
+ x1 = 0;
+ if (x2 >= im->xsize)
+ x2 = im->xsize - 1;
+ if (y1 < 0)
+ y1 = 0;
+ if (y2 >= im->ysize)
+ y2 = im->ysize - 1;
+
+ width = x2 - x1 + 1;
+
+ if (im->type == i_palette_type
+ && i_findcolor(im, val, &index)) {
+ i_palidx *line = mymalloc(sizeof(i_palidx) * width);
+
+ for (x = 0; x < width; ++x)
+ line[x] = index;
+
+ for (y = y1; y <= y2; ++y)
+ i_ppal(im, x1, x2+1, y, line);
+
+ myfree(line);
+ }
+ else {
+ i_color *line = mymalloc(sizeof(i_color) * width);
+
+ for (x = 0; x < width; ++x)
+ line[x] = *val;
+
+ for (y = y1; y <= y2; ++y)
+ i_plin(im, x1, x2+1, y, line);
+
+ myfree(line);
+ }
+}
+
+/*
+=item i_box_cfill(im, x1, y1, x2, y2, fill)
+
+=category Drawing
+=synopsis i_box_cfill(im, 0, 0, im->xsize-1, im->ysize-1, fill);
+
+Fills the box from (x1,y1) to (x2,y2) inclusive with fill.
+
+=cut
+*/
+
+void
+i_box_cfill(i_img *im,int x1,int y1,int x2,int y2,i_fill_t *fill) {
+ i_render r;
+ mm_log((1,"i_box_cfill(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,fill 0x%x)\n",im,x1,y1,x2,y2,fill));
+
+ ++x2;
+ if (x1 < 0)
+ x1 = 0;
+ if (y1 < 0)
+ y1 = 0;
+ if (x2 > im->xsize)
+ x2 = im->xsize;
+ if (y2 >= im->ysize)
+ y2 = im->ysize-1;
+ if (x1 >= x2 || y1 > y2)
+ return;
+
+ i_render_init(&r, im, x2-x1);
+ while (y1 <= y2) {
+ i_render_fill(&r, x1, y1, x2-x1, NULL, fill);
+ ++y1;
+ }
+ i_render_done(&r);
+}
+
+/*
+=item i_line(C<im>, C<x1>, C<y1>, C<x2>, C<y2>, C<color>, C<endp>)
+
+=category Drawing
+
+=for stopwords Bresenham's
+
+Draw a line to image using Bresenham's line drawing algorithm
+
+ im - image to draw to
+ x1 - starting x coordinate
+ y1 - starting x coordinate
+ x2 - starting x coordinate
+ y2 - starting x coordinate
+ color - color to write to image
+ endp - endpoint flag (boolean)
+
+=cut
+*/
+
+void
+i_line(i_img *im, int x1, int y1, int x2, int y2, const i_color *val, int endp) {
+ int x, y;
+ int dx, dy;
+ int p;
+
+ dx = x2 - x1;
+ dy = y2 - y1;
+
+
+ /* choose variable to iterate on */
+ if (abs(dx)>abs(dy)) {
+ int dx2, dy2, cpy;
+
+ /* sort by x */
+ if (x1 > x2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dx = abs(dx);
+ dx2 = dx*2;
+ dy = y2 - y1;
+
+ if (dy<0) {
+ dy = -dy;
+ cpy = -1;
+ } else {
+ cpy = 1;
+ }
+ dy2 = dy*2;
+ p = dy2 - dx;
+
+
+ y = y1;
+ for(x=x1; x<x2-1; x++) {
+ if (p<0) {
+ p += dy2;
+ } else {
+ y += cpy;
+ p += dy2-dx2;
+ }
+ i_ppix(im, x+1, y, val);
+ }
+ } else {
+ int dy2, dx2, cpx;
+
+ /* sort bx y */
+ if (y1 > y2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dy = abs(dy);
+ dx = x2 - x1;
+ dy2 = dy*2;
+
+ if (dx<0) {
+ dx = -dx;
+ cpx = -1;
+ } else {
+ cpx = 1;
+ }
+ dx2 = dx*2;
+ p = dx2 - dy;
+
+ x = x1;
+
+ for(y=y1; y<y2-1; y++) {
+ if (p<0) {
+ p += dx2;
+ } else {
+ x += cpx;
+ p += dx2-dy2;
+ }
+ i_ppix(im, x, y+1, val);
+ }
+ }
+ if (endp) {
+ i_ppix(im, x1, y1, val);
+ i_ppix(im, x2, y2, val);
+ } else {
+ if (x1 != x2 || y1 != y2)
+ i_ppix(im, x1, y1, val);
+ }
+}
+
+
+void
+i_line_dda(i_img *im, int x1, int y1, int x2, int y2, i_color *val) {
+
+ float dy;
+ int x;
+
+ for(x=x1; x<=x2; x++) {
+ dy = y1+ (x-x1)/(float)(x2-x1)*(y2-y1);
+ i_ppix(im, x, (int)(dy+0.5), val);
+ }
+}
+
+/*
+=item i_line_aa(C<im>, C<x1>, C<x2>, C<y1>, C<y2>, C<color>, C<endp>)
+=category Drawing
+Anti-alias draws a line from (x1,y1) to (x2, y2) in color.
+The point (x2, y2) is drawn only if C<endp> is set.
+=cut
+*/
void
-i_box(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
- int x,y;
- mm_log((1,"i_box(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
- for(x=x1;x<x2+1;x++) {
- i_ppix(im,x,y1,val);
- i_ppix(im,x,y2,val);
- }
- for(y=y1;y<y2+1;y++) {
- i_ppix(im,x1,y,val);
- i_ppix(im,x2,y,val);
- }
-}
+i_line_aa(i_img *im, int x1, int y1, int x2, int y2, const i_color *val, int endp) {
+ int x, y;
+ int dx, dy;
+ int p;
-void
-i_box_filled(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
- int x,y;
- mm_log((1,"i_box_filled(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
- for(x=x1;x<x2+1;x++) for (y=y1;y<y2+1;y++) i_ppix(im,x,y,val);
-}
+ dx = x2 - x1;
+ dy = y2 - y1;
-void
-i_box_cfill(i_img *im,int x1,int y1,int x2,int y2,i_fill_t *fill) {
- mm_log((1,"i_box_cfill(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,fill 0x%x)\n",im,x1,y1,x2,y2,fill));
+ /* choose variable to iterate on */
+ if (abs(dx)>abs(dy)) {
+ int dx2, dy2, cpy;
+
+ /* sort by x */
+ if (x1 > x2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dx = abs(dx);
+ dx2 = dx*2;
+ dy = y2 - y1;
- ++x2;
- if (im->bits == i_8_bits && fill->fill_with_color) {
- i_color *line = mymalloc(sizeof(i_color) * (x2 - x1));
- i_color *work = NULL;
- if (fill->combine)
- work = mymalloc(sizeof(i_color) * (x2-x1));
- while (y1 <= y2) {
- if (fill->combine) {
- i_glin(im, x1, x2, y1, line);
- (fill->fill_with_color)(fill, x1, y1, x2-x1, im->channels, work);
- (fill->combine)(line, work, im->channels, x2-x1);
- }
- else {
- (fill->fill_with_color)(fill, x1, y1, x2-x1, im->channels, line);
- }
- i_plin(im, x1, x2, y1, line);
- ++y1;
+ if (dy<0) {
+ dy = -dy;
+ cpy = -1;
+ } else {
+ cpy = 1;
}
- myfree(line);
- if (work)
- myfree(work);
- }
- else {
- i_fcolor *line = mymalloc(sizeof(i_fcolor) * (x2 - x1));
- i_fcolor *work;
- work = mymalloc(sizeof(i_fcolor) * (x2 - x1));
-
- while (y1 <= y2) {
- if (fill->combine) {
- i_glinf(im, x1, x2, y1, line);
- (fill->fill_with_fcolor)(fill, x1, y1, x2-x1, im->channels, work);
- (fill->combinef)(line, work, im->channels, x2-x1);
- }
- else {
- (fill->fill_with_fcolor)(fill, x1, y1, x2-x1, im->channels, line);
+ dy2 = dy*2;
+ p = dy2 - dx2; /* this has to be like this for AA */
+
+ y = y1;
+
+ for(x=x1; x<x2-1; x++) {
+ int ch;
+ i_color tval;
+ float t = (dy) ? -(float)(p)/(float)(dx2) : 1;
+ float t1, t2;
+
+ if (t<0) t = 0;
+ t1 = 1-t;
+ t2 = t;
+
+ i_gpix(im,x+1,y,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t1*(float)tval.channel[ch]+t2*(float)val->channel[ch]);
+ i_ppix(im,x+1,y,&tval);
+
+ i_gpix(im,x+1,y+cpy,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t2*(float)tval.channel[ch]+t1*(float)val->channel[ch]);
+ i_ppix(im,x+1,y+cpy,&tval);
+
+ if (p<0) {
+ p += dy2;
+ } else {
+ y += cpy;
+ p += dy2-dx2;
}
- i_plinf(im, x1, x2, y1, line);
- ++y1;
}
- myfree(line);
- if (work)
- myfree(work);
- }
-}
-
-void
-i_draw(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
- double alpha;
- double dsec;
- int temp;
-
- mm_log((1,"i_draw(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
+ } else {
+ int dy2, dx2, cpx;
- alpha=(double)(y2-y1)/(double)(x2-x1);
- if (fabs(alpha)<1)
- {
- if (x2<x1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
- dsec=y1;
- while(x1<x2)
- {
- dsec+=alpha;
- i_ppix(im,x1,(int)(dsec+0.5),val);
- x1++;
- }
+ /* sort bx y */
+ if (y1 > y2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
}
- else
- {
- alpha=1/alpha;
- if (y2<y1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
- dsec=x1;
- while(y1<y2)
- {
- dsec+=alpha;
- i_ppix(im,(int)(dsec+0.5),y1,val);
- y1++;
- }
+
+ dy = abs(dy);
+ dx = x2 - x1;
+ dy2 = dy*2;
+
+ if (dx<0) {
+ dx = -dx;
+ cpx = -1;
+ } else {
+ cpx = 1;
}
- mm_log((1,"i_draw: alpha=%f.\n",alpha));
-}
+ dx2 = dx*2;
+ p = dx2 - dy2; /* this has to be like this for AA */
-void
-i_line_aa(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
- i_color tval;
- float alpha;
- float dsec,dfrac;
- int temp,dx,dy,isec,ch;
-
- mm_log((1,"i_draw(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
-
- dy=y2-y1;
- dx=x2-x1;
-
- if (abs(dx)>abs(dy)) { /* alpha < 1 */
- if (x2<x1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
- alpha=(float)(y2-y1)/(float)(x2-x1);
-
- dsec=y1;
- while(x1<=x2) {
- isec=(int)dsec;
- dfrac=dsec-isec;
- /* dfrac=1-(1-dfrac)*(1-dfrac); */
- /* This is something we can play with to try to get better looking lines */
-
- i_gpix(im,x1,isec,&tval);
- for(ch=0;ch<im->channels;ch++) tval.channel[ch]=(unsigned char)(dfrac*(float)tval.channel[ch]+(1-dfrac)*(float)val->channel[ch]);
- i_ppix(im,x1,isec,&tval);
-
- i_gpix(im,x1,isec+1,&tval);
- for(ch=0;ch<im->channels;ch++) tval.channel[ch]=(unsigned char)((1-dfrac)*(float)tval.channel[ch]+dfrac*(float)val->channel[ch]);
- i_ppix(im,x1,isec+1,&tval);
+ x = x1;
+
+ for(y=y1; y<y2-1; y++) {
+ int ch;
+ i_color tval;
+ float t = (dx) ? -(float)(p)/(float)(dy2) : 1;
+ float t1, t2;
- dsec+=alpha;
- x1++;
+ if (t<0) t = 0;
+ t1 = 1-t;
+ t2 = t;
+
+ i_gpix(im,x,y+1,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t1*(float)tval.channel[ch]+t2*(float)val->channel[ch]);
+ i_ppix(im,x,y+1,&tval);
+
+ i_gpix(im,x+cpx,y+1,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t2*(float)tval.channel[ch]+t1*(float)val->channel[ch]);
+ i_ppix(im,x+cpx,y+1,&tval);
+
+ if (p<0) {
+ p += dx2;
+ } else {
+ x += cpx;
+ p += dx2-dy2;
+ }
}
+ }
+
+
+ if (endp) {
+ i_ppix(im, x1, y1, val);
+ i_ppix(im, x2, y2, val);
} else {
- if (y2<y1) { temp=y1; y1=y2; y2=temp; temp=x1; x1=x2; x2=temp; }
- alpha=(float)(x2-x1)/(float)(y2-y1);
- dsec=x1;
- while(y1<=y2) {
- isec=(int)dsec;
- dfrac=dsec-isec;
- /* dfrac=sqrt(dfrac); */
- /* This is something we can play with */
- i_gpix(im,isec,y1,&tval);
- for(ch=0;ch<im->channels;ch++) tval.channel[ch]=(unsigned char)(dfrac*(float)tval.channel[ch]+(1-dfrac)*(float)val->channel[ch]);
- i_ppix(im,isec,y1,&tval);
-
- i_gpix(im,isec+1,y1,&tval);
- for(ch=0;ch<im->channels;ch++) tval.channel[ch]=(unsigned char)((1-dfrac)*(float)tval.channel[ch]+dfrac*(float)val->channel[ch]);
- i_ppix(im,isec+1,y1,&tval);
-
- dsec+=alpha;
- y1++;
- }
+ if (x1 != x2 || y1 != y2)
+ i_ppix(im, x1, y1, val);
}
}
+
+
static double
perm(int n,int k) {
double r;
to get a new level - this may lead to errors who knows lets test it */
void
-i_bezier_multi(i_img *im,int l,double *x,double *y,i_color *val) {
+i_bezier_multi(i_img *im,int l,const double *x,const double *y, const i_color *val) {
double *bzcoef;
double t,cx,cy;
int k,i;
int n=l-1;
double itr,ccoef;
-
- bzcoef=mymalloc(sizeof(double)*l);
+ /* this is the same size as the x and y arrays, so shouldn't overflow */
+ bzcoef=mymalloc(sizeof(double)*l); /* checked 5jul05 tonyc */
for(k=0;k<l;k++) bzcoef[k]=perm(n,k);
ICL_info(val);
}
/* printf("%f -> (%d,%d)\n",t,(int)(0.5+cx),(int)(0.5+cy)); */
if (i++) {
- i_line_aa(im,lx,ly,(int)(0.5+cx),(int)(0.5+cy),val);
+ i_line_aa(im,lx,ly,(int)(0.5+cx),(int)(0.5+cy),val, 1);
}
/* i_ppix(im,(int)(0.5+cx),(int)(0.5+cy),val); */
lx=(int)(0.5+cx);
myfree(bzcoef);
}
-
-
-
-
-
-
-
-
-
-
/* Flood fill
REF: Graphics Gems I. page 282+
struct stack_element*
crdata(int left,int right,int dadl,int dadr,int y, int dir) {
struct stack_element *ste;
- ste = mymalloc(sizeof(struct stack_element));
+ ste = mymalloc(sizeof(struct stack_element)); /* checked 5jul05 tonyc */
ste->myLx = left;
ste->myRx = right;
ste->dadLx = dadl;
/* i_ccomp compares two colors and gives true if they are the same */
+typedef int (*ff_cmpfunc)(i_color const *c1, i_color const *c2, int channels);
+
static int
-i_ccomp(i_color *val1,i_color *val2,int ch) {
+i_ccomp_normal(i_color const *val1, i_color const *val2, int ch) {
int i;
- for(i=0;i<ch;i++) if (val1->channel[i] !=val2->channel[i]) return 0;
+ for(i = 0; i < ch; i++)
+ if (val1->channel[i] !=val2->channel[i])
+ return 0;
return 1;
}
+static int
+i_ccomp_border(i_color const *val1, i_color const *val2, int ch) {
+ int i;
+ for(i = 0; i < ch; i++)
+ if (val1->channel[i] !=val2->channel[i])
+ return 1;
+ return 0;
+}
static int
-i_lspan(i_img *im, int seedx, int seedy, i_color *val) {
+i_lspan(i_img *im, int seedx, int seedy, i_color const *val, ff_cmpfunc cmpfunc) {
i_color cval;
while(1) {
if (seedx-1 < 0) break;
i_gpix(im,seedx-1,seedy,&cval);
- if (!i_ccomp(val,&cval,im->channels)) break;
+ if (!cmpfunc(val,&cval,im->channels))
+ break;
seedx--;
}
return seedx;
}
static int
-i_rspan(i_img *im, int seedx, int seedy, i_color *val) {
+i_rspan(i_img *im, int seedx, int seedy, i_color const *val, ff_cmpfunc cmpfunc) {
i_color cval;
while(1) {
if (seedx+1 > im->xsize-1) break;
i_gpix(im,seedx+1,seedy,&cval);
- if (!i_ccomp(val,&cval,im->channels)) break;
+ if (!cmpfunc(val,&cval,im->channels)) break;
seedx++;
}
return seedx;
#define SET(x,y) btm_set(btm,x,y)
-#define INSIDE(x,y) ((!btm_test(btm,x,y) && ( i_gpix(im,x,y,&cval),i_ccomp(&val,&cval,channels) ) ))
+/* INSIDE returns true if pixel is correct color and we haven't set it before. */
+#define INSIDE(x,y, seed) ((!btm_test(btm,x,y) && ( i_gpix(im,x,y,&cval),cmpfunc(seed,&cval,channels) ) ))
-undef_int
-i_flood_fill(i_img *im, int seedx, int seedy, i_color *dcol) {
- int lx,rx;
- int y;
- int direction;
- int dadLx,dadRx;
- int wasIn=0;
- int x=0;
+/* The function that does all the real work */
- /* int tx,ty; */
+static struct i_bitmap *
+i_flood_fill_low(i_img *im,int seedx,int seedy,
+ int *bxminp, int *bxmaxp, int *byminp, int *bymaxp,
+ i_color const *seed, ff_cmpfunc cmpfunc) {
+ int ltx, rtx;
+ int tx = 0;
int bxmin = seedx;
int bxmax = seedx;
struct i_bitmap *btm;
int channels,xsize,ysize;
- i_color cval, val;
+ i_color cval;
channels = im->channels;
xsize = im->xsize;
ysize = im->ysize;
- if (seedx < 0 || seedx >= xsize ||
- seedy < 0 || seedy >= ysize) {
- i_push_error(0, "i_flood_fill: Seed pixel outside of image");
- return 0;
- }
-
- btm = btm_new(xsize,ysize);
- st = llist_new(100,sizeof(struct stack_element*));
-
- /* Get the reference color */
- i_gpix(im,seedx,seedy,&val);
+ btm = btm_new(xsize, ysize);
+ st = llist_new(100, sizeof(struct stack_element*));
/* Find the starting span and fill it */
- lx = i_lspan(im, seedx, seedy, &val);
- rx = i_rspan(im, seedx, seedy, &val);
-
- printf("span: %d %d \n",lx,rx);
-
- for(x=lx; x<=rx; x++) SET(x,seedy);
+ ltx = i_lspan(im, seedx, seedy, seed, cmpfunc);
+ rtx = i_rspan(im, seedx, seedy, seed, cmpfunc);
+ for(tx=ltx; tx<=rtx; tx++) SET(tx, seedy);
+ bxmin = ltx;
+ bxmax = rtx;
- ST_PUSH(lx, rx, lx, rx, seedy+1, 1);
- ST_PUSH(lx, rx, lx, rx, seedy-1,-1);
+ ST_PUSH(ltx, rtx, ltx, rtx, seedy+1, 1);
+ ST_PUSH(ltx, rtx, ltx, rtx, seedy-1, -1);
while(st->count) {
- ST_POP();
-
- if (y<0 || y>ysize-1) continue;
+ /* Stack variables */
+ int lx,rx;
+ int dadLx,dadRx;
+ int y;
+ int direction;
+ int x;
+ int wasIn=0;
+ ST_POP(); /* sets lx, rx, dadLx, dadRx, y, direction */
+
+
+ if (y<0 || y>ysize-1) continue;
if (bymin > y) bymin=y; /* in the worst case an extra line */
if (bymax < y) bymax=y;
- /*
- {
- int tx, ty;
- printf("start of scan - on stack : %d \n",st->count);
- printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction);
-
-
- printf(" ");
- for(tx=0;tx<xsize;tx++) printf("%d",tx%10);
- printf("\n");
- for(ty=0;ty<ysize;ty++) {
- printf("%d",ty%10);
- for(tx=0;tx<xsize;tx++) printf("%d",!!btm_test(btm,tx,ty));
- printf("\n");
- }
- printf("y=%d\n",y);
- }
- */
-
x = lx+1;
- if ( (wasIn = INSIDE(lx,y)) ) {
- if (lx<0) lx = 0;
- SET(lx,y);
+ if ( lx >= 0 && (wasIn = INSIDE(lx, y, seed)) ) {
+ SET(lx, y);
lx--;
- while(lx>0 && INSIDE(lx,y)) {
+ while(lx >= 0 && INSIDE(lx, y, seed)) {
SET(lx,y);
lx--;
}
}
- if (bxmin > lx) bxmin=lx;
-
+ if (bxmin > lx) bxmin = lx;
while(x <= xsize-1) {
/* printf("x=%d\n",x); */
if (wasIn) {
- if (INSIDE(x,y)) {
+ if (INSIDE(x, y, seed)) {
/* case 1: was inside, am still inside */
SET(x,y);
} else {
/* case 2: was inside, am no longer inside: just found the
right edge of a span */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
-
- if (bxmax < x) bxmax=x;
+ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y);
+ if (bxmax < x) bxmax = x;
wasIn=0;
}
} else {
- if (x>rx) goto EXT;
- if (INSIDE(x,y)) {
- SET(x,y);
+ if (x > rx) goto EXT;
+ if (INSIDE(x, y, seed)) {
+ SET(x, y);
/* case 3: Wasn't inside, am now: just found the start of a new run */
- wasIn=1;
- lx=x;
+ wasIn = 1;
+ lx = x;
} else {
/* case 4: Wasn't inside, still isn't */
}
EXT: /* out of loop */
if (wasIn) {
/* hit an edge of the frame buffer while inside a run */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
- if (bxmax < x) bxmax=x;
+ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y);
+ if (bxmax < x) bxmax = x;
}
}
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction);
- printf("bounding box: [%d,%d] - [%d,%d]\n",bxmin,bymin,bxmax,bymax); */
- for(y=bymin;y<=bymax;y++) for(x=bxmin;x<=bxmax;x++) if (btm_test(btm,x,y)) i_ppix(im,x,y,dcol);
-
- btm_destroy(btm);
- mm_log((1, "DESTROY\n"));
llist_destroy(st);
- return 1;
+
+ *bxminp = bxmin;
+ *bxmaxp = bxmax;
+ *byminp = bymin;
+ *bymaxp = bymax;
+
+ return btm;
}
-static struct i_bitmap *
-i_flood_fill_low(i_img *im,int seedx,int seedy,
- int *bxminp, int *bxmaxp, int *byminp, int *bymaxp) {
- int lx,rx;
- int y;
- int direction;
- int dadLx,dadRx;
+/*
+=item i_flood_fill(C<im>, C<seedx>, C<seedy>, C<color>)
- int wasIn=0;
- int x=0;
+=category Drawing
+=synopsis i_flood_fill(im, 50, 50, &color);
- /* int tx,ty; */
+Flood fills the 4-connected region starting from the point (C<seedx>,
+C<seedy>) with I<color>.
- int bxmin=seedx,bxmax=seedx,bymin=seedy,bymax=seedy;
+Returns false if (C<seedx>, C<seedy>) are outside the image.
- struct llist *st;
+=cut
+*/
+
+undef_int
+i_flood_fill(i_img *im, int seedx, int seedy, const i_color *dcol) {
+ int bxmin, bxmax, bymin, bymax;
struct i_bitmap *btm;
+ int x, y;
+ i_color val;
- int channels,xsize,ysize;
- i_color cval,val;
+ i_clear_error();
+ if (seedx < 0 || seedx >= im->xsize ||
+ seedy < 0 || seedy >= im->ysize) {
+ i_push_error(0, "i_flood_cfill: Seed pixel outside of image");
+ return 0;
+ }
- channels=im->channels;
- xsize=im->xsize;
- ysize=im->ysize;
+ /* Get the reference color */
+ i_gpix(im, seedx, seedy, &val);
- btm=btm_new(xsize,ysize);
- st=llist_new(100,sizeof(struct stack_element*));
+ btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax,
+ &val, i_ccomp_normal);
- /* Get the reference color */
- i_gpix(im,seedx,seedy,&val);
+ for(y=bymin;y<=bymax;y++)
+ for(x=bxmin;x<=bxmax;x++)
+ if (btm_test(btm,x,y))
+ i_ppix(im,x,y,dcol);
+ btm_destroy(btm);
+ return 1;
+}
- /* Find the starting span and fill it */
- lx = i_lspan(im, seedx, seedy, &val);
- rx = i_rspan(im, seedx, seedy, &val);
-
- /* printf("span: %d %d \n",lx,rx); */
+/*
+=item i_flood_cfill(C<im>, C<seedx>, C<seedy>, C<fill>)
- for(x=lx; x<=rx; x++) SET(x, seedy);
+=category Drawing
+=synopsis i_flood_cfill(im, 50, 50, fill);
- ST_PUSH(lx, rx, lx, rx, seedy+1, 1);
- ST_PUSH(lx, rx, lx, rx, seedy-1, -1);
+Flood fills the 4-connected region starting from the point (C<seedx>,
+C<seedy>) with C<fill>.
- while(st->count) {
- ST_POP();
-
- if (y<0 || y>ysize-1) continue;
+Returns false if (C<seedx>, C<seedy>) are outside the image.
- if (bymin > y) bymin=y; /* in the worst case an extra line */
- if (bymax < y) bymax=y;
+=cut
+*/
- /* printf("start of scan - on stack : %d \n",st->count); */
+undef_int
+i_flood_cfill(i_img *im, int seedx, int seedy, i_fill_t *fill) {
+ int bxmin, bxmax, bymin, bymax;
+ struct i_bitmap *btm;
+ i_color val;
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction); */
-
- /*
- printf(" ");
- for(tx=0;tx<xsize;tx++) printf("%d",tx%10);
- printf("\n");
- for(ty=0;ty<ysize;ty++) {
- printf("%d",ty%10);
- for(tx=0;tx<xsize;tx++) printf("%d",!!btm_test(btm,tx,ty));
- printf("\n");
- }
+ i_clear_error();
+
+ if (seedx < 0 || seedx >= im->xsize ||
+ seedy < 0 || seedy >= im->ysize) {
+ i_push_error(0, "i_flood_cfill: Seed pixel outside of image");
+ return 0;
+ }
- printf("y=%d\n",y);
- */
+ /* Get the reference color */
+ i_gpix(im, seedx, seedy, &val);
+ btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax,
+ &val, i_ccomp_normal);
- x=lx+1;
- if ( (wasIn = INSIDE(lx,y)) ) {
- SET(lx,y);
- lx--;
- while(INSIDE(lx,y) && lx > 0) {
- SET(lx,y);
- lx--;
- }
- }
+ cfill_from_btm(im, fill, btm, bxmin, bxmax, bymin, bymax);
- if (bxmin > lx) bxmin=lx;
-
- while(x <= xsize-1) {
- /* printf("x=%d\n",x); */
- if (wasIn) {
-
- if (INSIDE(x,y)) {
- /* case 1: was inside, am still inside */
- SET(x,y);
- } else {
- /* case 2: was inside, am no longer inside: just found the
- right edge of a span */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
+ btm_destroy(btm);
+ return 1;
+}
- if (bxmax < x) bxmax=x;
+/*
+=item i_flood_fill_border(C<im>, C<seedx>, C<seedy>, C<color>, C<border>)
- wasIn=0;
- }
- } else {
- if (x>rx) goto EXT;
- if (INSIDE(x,y)) {
- SET(x,y);
- /* case 3: Wasn't inside, am now: just found the start of a new run */
- wasIn=1;
- lx=x;
- } else {
- /* case 4: Wasn't inside, still isn't */
- }
- }
- x++;
- }
- EXT: /* out of loop */
- if (wasIn) {
- /* hit an edge of the frame buffer while inside a run */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
- if (bxmax < x) bxmax=x;
- }
- }
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction);
- printf("bounding box: [%d,%d] - [%d,%d]\n",bxmin,bymin,bxmax,bymax); */
+=category Drawing
+=synopsis i_flood_fill_border(im, 50, 50, &color, &border);
- llist_destroy(st);
+Flood fills the 4-connected region starting from the point (C<seedx>,
+C<seedy>) with C<color>, fill stops when the fill reaches a pixels
+with color C<border>.
- *bxminp = bxmin;
- *bxmaxp = bxmax;
- *byminp = bymin;
- *bymaxp = bymax;
+Returns false if (C<seedx>, C<seedy>) are outside the image.
- return btm;
-}
+=cut
+*/
undef_int
-i_flood_cfill(i_img *im, int seedx, int seedy, i_fill_t *fill) {
+i_flood_fill_border(i_img *im, int seedx, int seedy, const i_color *dcol,
+ const i_color *border) {
int bxmin, bxmax, bymin, bymax;
struct i_bitmap *btm;
int x, y;
- int start;
-
+ i_clear_error();
if (seedx < 0 || seedx >= im->xsize ||
seedy < 0 || seedy >= im->ysize) {
i_push_error(0, "i_flood_cfill: Seed pixel outside of image");
return 0;
}
+ btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax,
+ border, i_ccomp_border);
- btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax);
-
- if (im->bits == i_8_bits && fill->fill_with_color) {
- i_color *line = mymalloc(sizeof(i_color) * (bxmax - bxmin));
- i_color *work = NULL;
- if (fill->combine)
- work = mymalloc(sizeof(i_color) * (bxmax - bxmin));
-
- for(y=bymin;y<=bymax;y++) {
- x = bxmin;
- while (x < bxmax) {
- while (x < bxmax && !btm_test(btm, x, y)) {
- ++x;
- }
- if (btm_test(btm, x, y)) {
- start = x;
- while (x < bxmax && btm_test(btm, x, y)) {
- ++x;
- }
- if (fill->combine) {
- i_glin(im, start, x, y, line);
- (fill->fill_with_color)(fill, start, y, x-start, im->channels,
- work);
- (fill->combine)(line, work, im->channels, x-start);
- }
- else {
- (fill->fill_with_color)(fill, start, y, x-start, im->channels,
- line);
- }
- i_plin(im, start, x, y, line);
- }
- }
- }
- myfree(line);
- if (work)
- myfree(work);
- }
- else {
- i_fcolor *line = mymalloc(sizeof(i_fcolor) * (bxmax - bxmin));
- i_fcolor *work = NULL;
- if (fill->combinef)
- work = mymalloc(sizeof(i_fcolor) * (bxmax - bxmin));
-
- for(y=bymin;y<=bymax;y++) {
- x = bxmin;
- while (x < bxmax) {
- while (x < bxmax && !btm_test(btm, x, y)) {
- ++x;
- }
- if (btm_test(btm, x, y)) {
- start = x;
- while (x < bxmax && btm_test(btm, x, y)) {
- ++x;
- }
- if (fill->combinef) {
- i_glinf(im, start, x, y, line);
- (fill->fill_with_fcolor)(fill, start, y, x-start, im->channels,
- work);
- (fill->combinef)(line, work, im->channels, x-start);
- }
- else {
- (fill->fill_with_fcolor)(fill, start, y, x-start, im->channels,
- line);
- }
- i_plinf(im, start, x, y, line);
- }
- }
- }
- myfree(line);
- if (work)
- myfree(work);
+ for(y=bymin;y<=bymax;y++)
+ for(x=bxmin;x<=bxmax;x++)
+ if (btm_test(btm,x,y))
+ i_ppix(im,x,y,dcol);
+ btm_destroy(btm);
+ return 1;
+}
+
+/*
+=item i_flood_cfill_border(C<im>, C<seedx>, C<seedy>, C<fill>, C<border>)
+
+=category Drawing
+=synopsis i_flood_cfill_border(im, 50, 50, fill, border);
+
+Flood fills the 4-connected region starting from the point (C<seedx>,
+C<seedy>) with C<fill>, the fill stops when it reaches pixels of color
+C<border>.
+
+Returns false if (C<seedx>, C<seedy>) are outside the image.
+
+=cut
+*/
+
+undef_int
+i_flood_cfill_border(i_img *im, int seedx, int seedy, i_fill_t *fill,
+ const i_color *border) {
+ int bxmin, bxmax, bymin, bymax;
+ struct i_bitmap *btm;
+
+ i_clear_error();
+
+ if (seedx < 0 || seedx >= im->xsize ||
+ seedy < 0 || seedy >= im->ysize) {
+ i_push_error(0, "i_flood_cfill_border: Seed pixel outside of image");
+ return 0;
}
+ btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax,
+ border, i_ccomp_border);
+
+ cfill_from_btm(im, fill, btm, bxmin, bxmax, bymin, bymax);
+
btm_destroy(btm);
+
return 1;
}
+
+static void
+cfill_from_btm(i_img *im, i_fill_t *fill, struct i_bitmap *btm,
+ int bxmin, int bxmax, int bymin, int bymax) {
+ int x, y;
+ int start;
+
+ i_render r;
+
+ i_render_init(&r, im, bxmax - bxmin + 1);
+
+ for(y=bymin; y<=bymax; y++) {
+ x = bxmin;
+ while (x <= bxmax) {
+ while (x <= bxmax && !btm_test(btm, x, y)) {
+ ++x;
+ }
+ if (btm_test(btm, x, y)) {
+ start = x;
+ while (x <= bxmax && btm_test(btm, x, y)) {
+ ++x;
+ }
+ i_render_fill(&r, start, y, x-start, NULL, fill);
+ }
+ }
+ }
+ i_render_done(&r);
+}