x = ar->data[y].min;
w = ar->data[y].max-ar->data[y].min;
- if (fill->combine)
+ if (fill->combine) {
i_glin(im, x, x+w, y, line);
-
- (fill->fill_with_color)(fill, x, y, w, im->channels, line, work);
+ (fill->fill_with_color)(fill, x, y, w, im->channels, work);
+ (fill->combine)(line, work, im->channels, w);
+ }
+ else {
+ (fill->fill_with_color)(fill, x, y, w, im->channels, line);
+ }
i_plin(im, x, x+w, y, line);
}
}
x = ar->data[y].min;
w = ar->data[y].max-ar->data[y].min;
- if (fill->combinef)
+ if (fill->combinef) {
i_glinf(im, x, x+w, y, line);
-
- (fill->fill_with_fcolor)(fill, x, y, w, im->channels, line, work);
+ (fill->fill_with_fcolor)(fill, x, y, w, im->channels, work);
+ (fill->combinef)(line, work, im->channels, w);
+ }
+ else {
+ (fill->fill_with_fcolor)(fill, x, y, w, im->channels, line);
+ }
i_plinf(im, x, x+w, y, line);
}
}
if (fill->combine)
work = mymalloc(sizeof(i_color) * (x2-x1));
while (y1 <= y2) {
- if (fill->combine)
+ if (fill->combine) {
i_glin(im, x1, x2, y1, line);
-
- (fill->fill_with_color)(fill, x1, y1, x2-x1, im->channels, line, work);
+ (fill->fill_with_color)(fill, x1, y1, x2-x1, im->channels, work);
+ (fill->combine)(line, work, im->channels, x2-x1);
+ }
+ else {
+ (fill->fill_with_color)(fill, x1, y1, x2-x1, im->channels, line);
+ }
i_plin(im, x1, x2, y1, line);
++y1;
}
work = mymalloc(sizeof(i_fcolor) * (x2 - x1));
while (y1 <= y2) {
- if (fill->combinef)
+ if (fill->combine) {
i_glinf(im, x1, x2, y1, line);
-
- (fill->fill_with_fcolor)(fill, x1, y1, x2-x1, im->channels, line, work);
+ (fill->fill_with_fcolor)(fill, x1, y1, x2-x1, im->channels, work);
+ (fill->combinef)(line, work, im->channels, x2-x1);
+ }
+ else {
+ (fill->fill_with_fcolor)(fill, x1, y1, x2-x1, im->channels, line);
+ }
i_plinf(im, x1, x2, y1, line);
++y1;
}
}
}
+
+/*
+=item i_line(im, x1, y1, x2, y2, val, endp)
+
+Draw a line to image using bresenhams linedrawing algorithm
+
+ im - image to draw to
+ x1 - starting x coordinate
+ y1 - starting x coordinate
+ x2 - starting x coordinate
+ y2 - starting x coordinate
+ val - color to write to image
+ endp - endpoint flag (boolean)
+
+=cut
+*/
+
void
-i_draw(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
- double alpha;
- double dsec;
- int temp;
+i_line(i_img *im, int x1, int y1, int x2, int y2, i_color *val, int endp) {
+ int x, y;
+ int dx, dy;
+ int p;
+ unsigned char *cp;
- mm_log((1,"i_draw(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
+ dx = x2 - x1;
+ dy = y2 - y1;
- alpha=(double)(y2-y1)/(double)(x2-x1);
- if (fabs(alpha)<1)
- {
- if (x2<x1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
- dsec=y1;
- while(x1<x2)
- {
- dsec+=alpha;
- i_ppix(im,x1,(int)(dsec+0.5),val);
- x1++;
- }
+
+ /* choose variable to iterate on */
+ if (abs(dx)>abs(dy)) {
+ int dx2, dy2, cpy;
+
+ /* sort by x */
+ if (x1 > x2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
}
- else
- {
- alpha=1/alpha;
- if (y2<y1) { temp=x1; x1=x2; x2=temp; temp=y1; y1=y2; y2=temp; }
- dsec=x1;
- while(y1<y2)
- {
- dsec+=alpha;
- i_ppix(im,(int)(dsec+0.5),y1,val);
- y1++;
- }
+
+ dx = abs(dx);
+ dx2 = dx*2;
+ dy = y2 - y1;
+
+ if (dy<0) {
+ dy = -dy;
+ cpy = -1;
+ } else {
+ cpy = 1;
+ }
+ dy2 = dy*2;
+ p = dy2 - dx;
+
+
+ y = y1;
+ for(x=x1; x<x2-1; x++) {
+ if (p<0) {
+ p += dy2;
+ } else {
+ y += cpy;
+ p += dy2-dx2;
+ }
+ i_ppix(im, x+1, y, val);
+ }
+ } else {
+ int dy2, dx2, cpx;
+
+ /* sort bx y */
+ if (y1 > y2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dy = abs(dy);
+ dx = x2 - x1;
+ dy2 = dy*2;
+
+ if (dx<0) {
+ dx = -dx;
+ cpx = -1;
+ } else {
+ cpx = 1;
}
- mm_log((1,"i_draw: alpha=%f.\n",alpha));
+ dx2 = dx*2;
+ p = dx2 - dy;
+
+ x = x1;
+
+ for(y=y1; y<y2-1; y++) {
+ if (p<0) {
+ p += dx2;
+ } else {
+ x += cpx;
+ p += dx2-dy2;
+ }
+ i_ppix(im, x, y+1, val);
+ }
+ }
+ if (endp) {
+ i_ppix(im, x1, y1, val);
+ i_ppix(im, x2, y2, val);
+ } else {
+ if (x1 != x2 || y1 != y2)
+ i_ppix(im, x1, y1, val);
+ }
}
+
+
+void
+i_line_dda(i_img *im, int x1, int y1, int x2, int y2, i_color *val) {
+
+ float dy;
+ int x;
+
+ for(x=x1; x<=x2; x++) {
+ dy = y1+ (x-x1)/(float)(x2-x1)*(y2-y1);
+ i_ppix(im, x, (int)(dy+0.5), val);
+ }
+}
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
+
void
-i_line_aa(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
+i_line_aa3(i_img *im,int x1,int y1,int x2,int y2,i_color *val) {
i_color tval;
float alpha;
float dsec,dfrac;
int temp,dx,dy,isec,ch;
- mm_log((1,"i_draw(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
+ mm_log((1,"i_line_aa(im* 0x%x,x1 %d,y1 %d,x2 %d,y2 %d,val 0x%x)\n",im,x1,y1,x2,y2,val));
dy=y2-y1;
dx=x2-x1;
}
}
-double
+
+
+
+void
+i_line_aa(i_img *im, int x1, int y1, int x2, int y2, i_color *val, int endp) {
+ int x, y;
+ int dx, dy;
+ int p;
+ unsigned char *cp;
+
+ dx = x2 - x1;
+ dy = y2 - y1;
+
+ /* choose variable to iterate on */
+ if (abs(dx)>abs(dy)) {
+ int dx2, dy2, cpy;
+
+ /* sort by x */
+ if (x1 > x2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dx = abs(dx);
+ dx2 = dx*2;
+ dy = y2 - y1;
+
+ if (dy<0) {
+ dy = -dy;
+ cpy = -1;
+ } else {
+ cpy = 1;
+ }
+ dy2 = dy*2;
+ p = dy2 - dx2; /* this has to be like this for AA */
+
+ y = y1;
+
+ for(x=x1; x<x2-1; x++) {
+ int ch;
+ i_color tval;
+ float t = (dy) ? -(float)(p)/(float)(dx2) : 1;
+ float t1, t2;
+
+ if (t<0) t = 0;
+ t1 = 1-t;
+ t2 = t;
+
+ i_gpix(im,x+1,y,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t1*(float)tval.channel[ch]+t2*(float)val->channel[ch]);
+ i_ppix(im,x+1,y,&tval);
+
+ i_gpix(im,x+1,y+cpy,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t2*(float)tval.channel[ch]+t1*(float)val->channel[ch]);
+ i_ppix(im,x+1,y+cpy,&tval);
+
+ if (p<0) {
+ p += dy2;
+ } else {
+ y += cpy;
+ p += dy2-dx2;
+ }
+ }
+ } else {
+ int dy2, dx2, cpx;
+
+ /* sort bx y */
+ if (y1 > y2) {
+ int t;
+ t = x1; x1 = x2; x2 = t;
+ t = y1; y1 = y2; y2 = t;
+ }
+
+ dy = abs(dy);
+ dx = x2 - x1;
+ dy2 = dy*2;
+
+ if (dx<0) {
+ dx = -dx;
+ cpx = -1;
+ } else {
+ cpx = 1;
+ }
+ dx2 = dx*2;
+ p = dx2 - dy2; /* this has to be like this for AA */
+
+ x = x1;
+
+ for(y=y1; y<y2-1; y++) {
+ int ch;
+ i_color tval;
+ float t = (dx) ? -(float)(p)/(float)(dy2) : 1;
+ float t1, t2;
+
+ if (t<0) t = 0;
+ t1 = 1-t;
+ t2 = t;
+
+ i_gpix(im,x,y+1,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t1*(float)tval.channel[ch]+t2*(float)val->channel[ch]);
+ i_ppix(im,x,y+1,&tval);
+
+ i_gpix(im,x+cpx,y+1,&tval);
+ for(ch=0;ch<im->channels;ch++)
+ tval.channel[ch]=(unsigned char)(t2*(float)tval.channel[ch]+t1*(float)val->channel[ch]);
+ i_ppix(im,x+cpx,y+1,&tval);
+
+ if (p<0) {
+ p += dx2;
+ } else {
+ x += cpx;
+ p += dx2-dy2;
+ }
+ }
+ }
+
+
+ if (endp) {
+ i_ppix(im, x1, y1, val);
+ i_ppix(im, x2, y2, val);
+ } else {
+ if (x1 != x2 || y1 != y2)
+ i_ppix(im, x1, y1, val);
+ }
+}
+
+
+
+static double
perm(int n,int k) {
double r;
int i;
}
/* printf("%f -> (%d,%d)\n",t,(int)(0.5+cx),(int)(0.5+cy)); */
if (i++) {
- i_line_aa(im,lx,ly,(int)(0.5+cx),(int)(0.5+cy),val);
+ i_line_aa(im,lx,ly,(int)(0.5+cx),(int)(0.5+cy),val, 1);
}
/* i_ppix(im,(int)(0.5+cx),(int)(0.5+cy),val); */
lx=(int)(0.5+cx);
static int
-i_lspan(i_img *im,int seedx,int seedy,i_color *val) {
+i_lspan(i_img *im, int seedx, int seedy, i_color *val) {
i_color cval;
while(1) {
if (seedx-1 < 0) break;
}
static int
-i_rspan(i_img *im,int seedx,int seedy,i_color *val) {
+i_rspan(i_img *im, int seedx, int seedy, i_color *val) {
i_color cval;
while(1) {
if (seedx+1 > im->xsize-1) break;
/* Macro to create a link and push on to the list */
-#define ST_PUSH(left,right,dadl,dadr,y,dir) { struct stack_element *s = crdata(left,right,dadl,dadr,y,dir); llist_push(st,&s); }
+#define ST_PUSH(left,right,dadl,dadr,y,dir) do { \
+ struct stack_element *s = crdata(left,right,dadl,dadr,y,dir); \
+ llist_push(st,&s); \
+} while (0)
/* pops the shadow on TOS into local variables lx,rx,y,direction,dadLx and dadRx */
/* No overflow check! */
-#define ST_POP() { struct stack_element *s; llist_pop(st,&s); lx = s->myLx; rx = s->myRx; dadLx = s->dadLx; dadRx = s->dadRx; y = s->myY; direction= s->myDirection; myfree(s); }
-
-#define ST_STACK(dir,dadLx,dadRx,lx,rx,y) { int pushrx = rx+1; int pushlx = lx-1; ST_PUSH(lx,rx,pushlx,pushrx,y+dir,dir); if (rx > dadRx) ST_PUSH(dadRx+1,rx,pushlx,pushrx,y-dir,-dir); if (lx < dadLx) ST_PUSH(lx,dadLx-1,pushlx,pushrx,y-dir,-dir); }
-
-#define SET(x,y) btm_set(btm,x,y);
-
+#define ST_POP() do { \
+ struct stack_element *s; \
+ llist_pop(st,&s); \
+ lx = s->myLx; \
+ rx = s->myRx; \
+ dadLx = s->dadLx; \
+ dadRx = s->dadRx; \
+ y = s->myY; \
+ direction = s->myDirection; \
+ myfree(s); \
+} while (0)
+
+#define ST_STACK(dir,dadLx,dadRx,lx,rx,y) do { \
+ int pushrx = rx+1; \
+ int pushlx = lx-1; \
+ ST_PUSH(lx,rx,pushlx,pushrx,y+dir,dir); \
+ if (rx > dadRx) \
+ ST_PUSH(dadRx+1,rx,pushlx,pushrx,y-dir,-dir); \
+ if (lx < dadLx) ST_PUSH(lx,dadLx-1,pushlx,pushrx,y-dir,-dir); \
+} while (0)
+
+#define SET(x,y) btm_set(btm,x,y)
+
+/* INSIDE returns true if pixel is correct color and we haven't set it before. */
#define INSIDE(x,y) ((!btm_test(btm,x,y) && ( i_gpix(im,x,y,&cval),i_ccomp(&val,&cval,channels) ) ))
-void
-i_flood_fill(i_img *im,int seedx,int seedy,i_color *dcol) {
- int lx,rx;
- int y;
- int direction;
- int dadLx,dadRx;
- int wasIn=0;
- int x=0;
+/* The function that does all the real work */
- /* int tx,ty; */
+static struct i_bitmap *
+i_flood_fill_low(i_img *im,int seedx,int seedy,
+ int *bxminp, int *bxmaxp, int *byminp, int *bymaxp) {
- int bxmin=seedx,bxmax=seedx,bymin=seedy,bymax=seedy;
+ /*
+ int lx,rx;
+ int y;
+ int direction;
+ int dadLx,dadRx;
+ int wasIn=0;
+ */
+ int ltx, rtx;
+ int tx = 0;
+
+ int bxmin = seedx;
+ int bxmax = seedx;
+ int bymin = seedy;
+ int bymax = seedy;
struct llist *st;
struct i_bitmap *btm;
xsize = im->xsize;
ysize = im->ysize;
- btm = btm_new(xsize,ysize);
- st = llist_new(100,sizeof(struct stack_element*));
+ btm = btm_new(xsize, ysize);
+ st = llist_new(100, sizeof(struct stack_element*));
/* Get the reference color */
- i_gpix(im,seedx,seedy,&val);
+ i_gpix(im, seedx, seedy, &val);
/* Find the starting span and fill it */
- lx = i_lspan(im,seedx,seedy,&val);
- rx = i_rspan(im,seedx,seedy,&val);
-
- /* printf("span: %d %d \n",lx,rx); */
-
- for(x=lx; x<=rx; x++) SET(x,seedy);
+ ltx = i_lspan(im, seedx, seedy, &val);
+ rtx = i_rspan(im, seedx, seedy, &val);
+ for(tx=ltx; tx<=rtx; tx++) SET(tx, seedy);
- ST_PUSH(lx, rx, lx, rx, seedy+1, 1);
- ST_PUSH(lx, rx, lx, rx, seedy-1,-1);
+ ST_PUSH(ltx, rtx, ltx, rtx, seedy+1, 1);
+ ST_PUSH(ltx, rtx, ltx, rtx, seedy-1, -1);
while(st->count) {
- ST_POP();
-
- if (y<0 || y>ysize-1) continue;
-
- if (bymin > y) bymin=y; /* in the worst case an extra line */
- if (bymax < y) bymax=y;
-
- /* printf("start of scan - on stack : %d \n",st->count); */
-
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction); */
-
- /*
- printf(" ");
- for(tx=0;tx<xsize;tx++) printf("%d",tx%10);
- printf("\n");
- for(ty=0;ty<ysize;ty++) {
- printf("%d",ty%10);
- for(tx=0;tx<xsize;tx++) printf("%d",!!btm_test(btm,tx,ty));
- printf("\n");
- }
-
- printf("y=%d\n",y);
- */
-
-
- x=lx+1;
- if ( (wasIn = INSIDE(lx,y)) ) {
- SET(lx,y);
- lx--;
- while(INSIDE(lx,y) && lx > 0) {
- SET(lx,y);
- lx--;
- }
- }
-
- if (bxmin > lx) bxmin=lx;
-
- while(x <= xsize-1) {
- /* printf("x=%d\n",x); */
- if (wasIn) {
-
- if (INSIDE(x,y)) {
- /* case 1: was inside, am still inside */
- SET(x,y);
- } else {
- /* case 2: was inside, am no longer inside: just found the
- right edge of a span */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
-
- if (bxmax < x) bxmax=x;
-
- wasIn=0;
- }
- } else {
- if (x>rx) goto EXT;
- if (INSIDE(x,y)) {
- SET(x,y);
- /* case 3: Wasn't inside, am now: just found the start of a new run */
- wasIn=1;
- lx=x;
- } else {
- /* case 4: Wasn't inside, still isn't */
- }
- }
- x++;
- }
- EXT: /* out of loop */
- if (wasIn) {
- /* hit an edge of the frame buffer while inside a run */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
- if (bxmax < x) bxmax=x;
- }
- }
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction);
- printf("bounding box: [%d,%d] - [%d,%d]\n",bxmin,bymin,bxmax,bymax); */
+ /* Stack variables */
+ int lx,rx;
+ int dadLx,dadRx;
+ int y;
+ int direction;
- for(y=bymin;y<=bymax;y++) for(x=bxmin;x<=bxmax;x++) if (btm_test(btm,x,y)) i_ppix(im,x,y,dcol);
+ int x;
+ int wasIn=0;
- btm_destroy(btm);
- mm_log((1, "DESTROY\n"));
- llist_destroy(st);
-}
-
-static struct i_bitmap *
-i_flood_fill_low(i_img *im,int seedx,int seedy,
- int *bxminp, int *bxmaxp, int *byminp, int *bymaxp) {
- int lx,rx;
- int y;
- int direction;
- int dadLx,dadRx;
-
- int wasIn=0;
- int x=0;
-
- /* int tx,ty; */
-
- int bxmin=seedx,bxmax=seedx,bymin=seedy,bymax=seedy;
-
- struct llist *st;
- struct i_bitmap *btm;
-
- int channels,xsize,ysize;
- i_color cval,val;
+ ST_POP(); /* sets lx, rx, dadLx, dadRx, y, direction */
- channels=im->channels;
- xsize=im->xsize;
- ysize=im->ysize;
- btm=btm_new(xsize,ysize);
- st=llist_new(100,sizeof(struct stack_element*));
-
- /* Get the reference color */
- i_gpix(im,seedx,seedy,&val);
-
- /* Find the starting span and fill it */
- lx=i_lspan(im,seedx,seedy,&val);
- rx=i_rspan(im,seedx,seedy,&val);
-
- /* printf("span: %d %d \n",lx,rx); */
-
- for(x=lx;x<=rx;x++) SET(x,seedy);
-
- ST_PUSH(lx,rx,lx,rx,seedy+1,1);
- ST_PUSH(lx,rx,lx,rx,seedy-1,-1);
-
- while(st->count) {
- ST_POP();
-
if (y<0 || y>ysize-1) continue;
-
if (bymin > y) bymin=y; /* in the worst case an extra line */
if (bymax < y) bymax=y;
- /* printf("start of scan - on stack : %d \n",st->count); */
-
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction); */
-
- /*
- printf(" ");
- for(tx=0;tx<xsize;tx++) printf("%d",tx%10);
- printf("\n");
- for(ty=0;ty<ysize;ty++) {
- printf("%d",ty%10);
- for(tx=0;tx<xsize;tx++) printf("%d",!!btm_test(btm,tx,ty));
- printf("\n");
- }
-
- printf("y=%d\n",y);
- */
-
- x=lx+1;
- if ( (wasIn = INSIDE(lx,y)) ) {
- SET(lx,y);
+ x = lx+1;
+ if ( lx >= 0 && (wasIn = INSIDE(lx, y)) ) {
+ SET(lx, y);
lx--;
- while(INSIDE(lx,y) && lx > 0) {
+ while(INSIDE(lx, y) && lx > 0) {
SET(lx,y);
lx--;
}
}
- if (bxmin > lx) bxmin=lx;
-
+ if (bxmin > lx) bxmin = lx;
while(x <= xsize-1) {
/* printf("x=%d\n",x); */
if (wasIn) {
- if (INSIDE(x,y)) {
+ if (INSIDE(x, y)) {
/* case 1: was inside, am still inside */
SET(x,y);
} else {
/* case 2: was inside, am no longer inside: just found the
right edge of a span */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
-
- if (bxmax < x) bxmax=x;
+ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y);
+ if (bxmax < x) bxmax = x;
wasIn=0;
}
} else {
- if (x>rx) goto EXT;
- if (INSIDE(x,y)) {
- SET(x,y);
+ if (x > rx) goto EXT;
+ if (INSIDE(x, y)) {
+ SET(x, y);
/* case 3: Wasn't inside, am now: just found the start of a new run */
- wasIn=1;
- lx=x;
+ wasIn = 1;
+ lx = x;
} else {
/* case 4: Wasn't inside, still isn't */
}
EXT: /* out of loop */
if (wasIn) {
/* hit an edge of the frame buffer while inside a run */
- ST_STACK(direction,dadLx,dadRx,lx,(x-1),y);
- if (bxmax < x) bxmax=x;
+ ST_STACK(direction, dadLx, dadRx, lx, (x-1), y);
+ if (bxmax < x) bxmax = x;
}
}
-
- /* printf("lx=%d rx=%d dadLx=%d dadRx=%d y=%d direction=%d\n",lx,rx,dadLx,dadRx,y,direction);
- printf("bounding box: [%d,%d] - [%d,%d]\n",bxmin,bymin,bxmax,bymax); */
llist_destroy(st);
return btm;
}
-void
+
+
+
+undef_int
+i_flood_fill(i_img *im, int seedx, int seedy, i_color *dcol) {
+ int bxmin, bxmax, bymin, bymax;
+ struct i_bitmap *btm;
+ int x, y;
+
+ i_clear_error();
+ if (seedx < 0 || seedx >= im->xsize ||
+ seedy < 0 || seedy >= im->ysize) {
+ i_push_error(0, "i_flood_cfill: Seed pixel outside of image");
+ return 0;
+ }
+
+ btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax);
+
+ for(y=bymin;y<=bymax;y++)
+ for(x=bxmin;x<=bxmax;x++)
+ if (btm_test(btm,x,y))
+ i_ppix(im,x,y,dcol);
+ btm_destroy(btm);
+ return 1;
+}
+
+
+
+undef_int
i_flood_cfill(i_img *im, int seedx, int seedy, i_fill_t *fill) {
int bxmin, bxmax, bymin, bymax;
struct i_bitmap *btm;
int x, y;
int start;
+ i_clear_error();
+
+ if (seedx < 0 || seedx >= im->xsize ||
+ seedy < 0 || seedy >= im->ysize) {
+ i_push_error(0, "i_flood_cfill: Seed pixel outside of image");
+ return 0;
+ }
+
btm = i_flood_fill_low(im, seedx, seedy, &bxmin, &bxmax, &bymin, &bymax);
if (im->bits == i_8_bits && fill->fill_with_color) {
if (fill->combine)
work = mymalloc(sizeof(i_color) * (bxmax - bxmin));
- for(y=bymin;y<=bymax;y++) {
+ for(y=bymin; y<=bymax; y++) {
x = bxmin;
while (x < bxmax) {
while (x < bxmax && !btm_test(btm, x, y)) {
while (x < bxmax && btm_test(btm, x, y)) {
++x;
}
- if (fill->combine)
+ if (fill->combine) {
i_glin(im, start, x, y, line);
- (fill->fill_with_color)(fill, start, y, x-start, im->channels,
- line, work);
+ (fill->fill_with_color)(fill, start, y, x-start, im->channels,
+ work);
+ (fill->combine)(line, work, im->channels, x-start);
+ }
+ else {
+ (fill->fill_with_color)(fill, start, y, x-start, im->channels,
+ line);
+ }
i_plin(im, start, x, y, line);
}
}
while (x < bxmax && btm_test(btm, x, y)) {
++x;
}
- if (fill->combinef)
+ if (fill->combinef) {
i_glinf(im, start, x, y, line);
- (fill->fill_with_fcolor)(fill, start, y, x-start, im->channels,
- line, work);
+ (fill->fill_with_fcolor)(fill, start, y, x-start, im->channels,
+ work);
+ (fill->combinef)(line, work, im->channels, x-start);
+ }
+ else {
+ (fill->fill_with_fcolor)(fill, start, y, x-start, im->channels,
+ line);
+ }
i_plinf(im, start, x, y, line);
}
}
}
btm_destroy(btm);
+ return 1;
}