#include "pluginst.h"
-
+#include <stdlib.h>
char evalstr[]="Mandlebrot renderer";
i_color icl[256];
srand(12235);
for(i=1;i<256; i++) {
- icl[i].rgb.r = 100+(int) (155.0*rand()/(RAND_MAX+1.0));
- icl[i].rgb.g = 100+(int) (155.0*rand()/(RAND_MAX+1.0));
- icl[i].rgb.g = 100+(int) (155.0*rand()/(RAND_MAX+1.0));
+ icl[i].rgb.r = 100+(int) (156.0*rand()/(RAND_MAX+1.0));
+ icl[i].rgb.g = 100+(int) (156.0*rand()/(RAND_MAX+1.0));
+ icl[i].rgb.b = 100+(int) (156.0*rand()/(RAND_MAX+1.0));
}
icl[0].rgb.r = 0;
icl[0].rgb.g = 0;
- icl[0].rgb.g = 0;
+ icl[0].rgb.b = 0;