i_img *i_img_empty_ch(i_img *im,int x,int y,int ch);
void i_img_exorcise(i_img *im);
void i_img_destroy(i_img *im);
+i_img *i_img_alloc(void);
+void i_img_init(i_img *im);
void i_img_info(i_img *im,int *info);
#define i_gsampf(im, l, r, y, samps, chans, count) \
(((im)->i_f_gsampf)((im), (l), (r), (y), (samps), (chans), (count)))
+#define i_gsamp_bits(im, l, r, y, samps, chans, count, bits) \
+ (((im)->i_f_gsamp_bits) ? ((im)->i_f_gsamp_bits)((im), (l), (r), (y), (samps), (chans), (count), (bits)) : -1)
+#define i_psamp_bits(im, l, r, y, samps, chans, count, bits) \
+ (((im)->i_f_psamp_bits) ? ((im)->i_f_psamp_bits)((im), (l), (r), (y), (samps), (chans), (count), (bits)) : -1)
+
#define i_findcolor(im, color, entry) \
(((im)->i_f_findcolor) ? ((im)->i_f_findcolor)((im), (color), (entry)) : 0)
const unsigned char *cust_hatch, int dx, int dy);
extern i_fill_t *
i_new_fill_image(i_img *im, const double *matrix, int xoff, int yoff, int combine);
+extern i_fill_t *i_new_fill_opacity(i_fill_t *, double alpha_mult);
extern void i_fill_destroy(i_fill_t *fill);
float i_gpix_pch(i_img *im,int x,int y,int ch);
void i_line (i_img *im,int x1,int y1,int x2,int y2,const i_color *val, int endp);
void i_line_aa (i_img *im,int x1,int y1,int x2,int y2,const i_color *val, int endp);
void i_arc (i_img *im,int x,int y,float rad,float d1,float d2,const i_color *val);
+int i_arc_out(i_img *im,i_img_dim x,i_img_dim y,i_img_dim rad,float d1,float d2,const i_color *val);
+int i_arc_out_aa(i_img *im,i_img_dim x,i_img_dim y,i_img_dim rad,float d1,float d2,const i_color *val);
void i_arc_aa (i_img *im, double x, double y, double rad, double d1, double d2, const i_color *val);
void i_arc_cfill(i_img *im,int x,int y,float rad,float d1,float d2,i_fill_t *fill);
void i_arc_aa_cfill(i_img *im,double x,double y,double rad,double d1,double d2,i_fill_t *fill);
void i_circle_aa (i_img *im,float x, float y,float rad,const i_color *val);
+int i_circle_out (i_img *im,i_img_dim x, i_img_dim y, i_img_dim rad,const i_color *val);
+int i_circle_out_aa (i_img *im,i_img_dim x, i_img_dim y, i_img_dim rad,const i_color *val);
void i_copyto (i_img *im,i_img *src,int x1,int y1,int x2,int y2,int tx,int ty);
void i_copyto_trans(i_img *im,i_img *src,int x1,int y1,int x2,int y2,int tx,int ty,const i_color *trans);
i_img* i_copy (i_img *src);
int i_rubthru (i_img *im, i_img *src, int tx, int ty, int src_minx, int src_miny, int src_maxx, int src_maxy);
-
+extern int
+i_compose_mask(i_img *out, i_img *src, i_img *mask,
+ int out_left, int out_top, int src_left, int src_top,
+ int mask_left, int mask_top, int width, int height,
+ int combine, double opacity);
+extern int
+i_compose(i_img *out, i_img *src,
+ int out_left, int out_top, int src_left, int src_top,
+ int width, int height, int combine, double opacity);
undef_int i_flipxy (i_img *im, int direction);
extern i_img *i_rotate90(i_img *im, int degrees);
extern i_img *i_matrix_transform_bg(i_img *im, int xsize, int ysize, const double *matrix, const i_color *backp, const i_fcolor *fbackp);
void i_bezier_multi(i_img *im,int l,const double *x,const double *y,const i_color *val);
-void i_poly_aa (i_img *im,int l,const double *x,const double *y,const i_color *val);
-void i_poly_aa_cfill(i_img *im,int l,const double *x,const double *y,i_fill_t *fill);
+int i_poly_aa (i_img *im,int l,const double *x,const double *y,const i_color *val);
+int i_poly_aa_cfill(i_img *im,int l,const double *x,const double *y,i_fill_t *fill);
undef_int i_flood_fill (i_img *im,int seedx,int seedy, const i_color *dcol);
undef_int i_flood_cfill(i_img *im, int seedx, int seedy, i_fill_t *fill);
/* image processing functions */
int i_gaussian (i_img *im, double stdev);
-void i_conv (i_img *im,const float *coeff,int len);
+int i_conv (i_img *im,const double *coeff,int len);
void i_unsharp_mask(i_img *im, double stddev, double scale);
/* colour manipulation */
extern void i_map(i_img *im, unsigned char (*maps)[256], unsigned int mask);
float i_img_diff (i_img *im1,i_img *im2);
+double i_img_diffd(i_img *im1,i_img *im2);
/* font routines */
extern void i_quant_transparent(i_quantize *quant, i_palidx *indices, i_img *img, i_palidx trans_index);
extern i_img *i_img_pal_new(int x, int y, int channels, int maxpal);
-extern i_img *i_img_pal_new_low(i_img *im, int x, int y, int channels, int maxpal);
extern i_img *i_img_to_pal(i_img *src, i_quantize *quant);
extern i_img *i_img_to_rgb(i_img *src);
extern i_img *i_img_masked_new(i_img *targ, i_img *mask, int x, int y,
int w, int h);
extern i_img *i_img_16_new(int x, int y, int ch);
-extern i_img *i_img_16_new_low(i_img *im, int x, int y, int ch);
extern i_img *i_img_to_rgb16(i_img *im);
extern i_img *i_img_double_new(int x, int y, int ch);
-extern i_img *i_img_double_new_low(i_img *im, int x, int y, int ch);
extern int i_img_is_monochrome(i_img *im, int *zero_is_white);
+extern void i_get_file_background(i_img *im, i_color *bg);
+extern void i_get_file_backgroundf(i_img *im, i_fcolor *bg);
const char * i_test_format_probe(io_glue *data, int length);
undef_int i_writetiff_multi_wiol(io_glue *ig, i_img **imgs, int count);
undef_int i_writetiff_wiol_faxable(i_img *im, io_glue *ig, int fine);
undef_int i_writetiff_multi_wiol_faxable(io_glue *ig, i_img **imgs, int count, int fine);
+char const * i_tiff_libversion(void);
+int i_tiff_has_compression(char const *name);
#endif /* HAVE_LIBTIFF */
-#ifdef HAVE_LIBPNG
-i_img *i_readpng_wiol(io_glue *ig, int length);
-undef_int i_writepng_wiol(i_img *im, io_glue *ig);
-#endif /* HAVE_LIBPNG */
-
#ifdef HAVE_LIBGIF
i_img *i_readgif(int fd, int **colour_table, int *colours);
i_img *i_readgif_wiol(io_glue *ig, int **colour_table, int *colours);
undef_int i_writeraw_wiol(i_img* im, io_glue *ig);
i_img * i_readpnm_wiol(io_glue *ig, int allow_incomplete);
+i_img ** i_readpnm_multi_wiol(io_glue *ig, int *count, int allow_incomplete);
undef_int i_writeppm_wiol(i_img *im, io_glue *ig);
extern int i_writebmp_wiol(i_img *im, io_glue *ig);
i_img * i_scale_mixing(i_img *src, int width, int height);
i_img * i_haar(i_img *im);
int i_count_colors(i_img *im,int maxc);
+int i_get_anonymous_color_histo(i_img *im, unsigned int **col_usage, int maxc);
i_img * i_transform(i_img *im, int *opx,int opxl,int *opy,int opyl,double parm[],int parmlen);
void i_contrast(i_img *im, float intensity);
void i_hardinvert(i_img *im);
+void i_hardinvertall(i_img *im);
void i_noise(i_img *im, float amount, unsigned char type);
void i_bumpmap(i_img *im,i_img *bump,int channel,int light_x,int light_y,int strength);
void i_bumpmap_complex(i_img *im, i_img *bump, int channel, int tx, int ty, float Lx, float Ly,
#endif /* IMAGER_MALLOC_DEBUG */
#include "imrender.h"
+#include "immacros.h"
+
+extern void
+i_adapt_colors(int dest_channels, int src_channels, i_color *colors,
+ size_t count);
+extern void
+i_adapt_fcolors(int dest_channels, int src_channels, i_fcolor *colors,
+ size_t count);
+
+extern void
+i_adapt_colors_bg(int dest_channels, int src_channels, i_color *colors,
+ size_t count, i_color const *bg);
+extern void
+i_adapt_fcolors_bg(int dest_channels, int src_channels, i_fcolor *colors,
+ size_t count, i_fcolor const *bg);
+
+extern int
+i_gsamp_bg(i_img *im, int l, int r, int y, i_sample_t *samples,
+ int out_channels, i_color const *bg);
+
+extern int
+i_gsampf_bg(i_img *im, int l, int r, int y, i_fsample_t *samples,
+ int out_channels, i_fcolor const *bg);
#endif