-If you are reading from a gif image file, you can supply a 'colors'
-parameter which must be a reference to a scalar. The referenced
-scalar will receive an array reference which contains the colors, each
-represented as an Imager::Color object.
-
-If you already have an open file handle, for example a socket or a
-pipe, you can specify the 'fd' parameter instead of supplying a
-filename. Please be aware that you need to use fileno() to retrieve
-the file descriptor for the file:
-
- $img->read(fd=>fileno(FILE), type=>'gif') or die $img->errstr;
-
-For writing using the 'fd' option you will probably want to set $| for
-that descriptor, since the writes to the file descriptor bypass Perl's
-(or the C libraries) buffering. Setting $| should avoid out of order
-output. For example a common idiom when writing a CGI script is:
-
- # the $| _must_ come before you send the content-type
- $| = 1;
- print "Content-Type: image/jpeg\n\n";
- $img->write(fd=>fileno(STDOUT), type=>'jpeg') or die $img->errstr;
-
-*Note that load() is now an alias for read but will be removed later*
-
-C<$img-E<gt>write> has the same interface as C<read()>. The earlier
-comments on C<read()> for autodetecting filetypes apply. For jpegs
-quality can be adjusted via the 'jpegquality' parameter (0-100). The
-number of colorplanes in gifs are set with 'gifplanes' and should be
-between 1 (2 color) and 8 (256 colors). It is also possible to choose
-between two quantizing methods with the parameter 'gifquant'. If set
-to mc it uses the mediancut algorithm from either giflibrary. If set
-to lm it uses a local means algorithm. It is then possible to give
-some extra settings. lmdither is the dither deviation amount in pixels
-(manhattan distance). lmfixed can be an array ref who holds an array
-of Imager::Color objects. Note that the local means algorithm needs
-much more cpu time but also gives considerable better results than the
-median cut algorithm.
-
-When storing targa images rle compression can be activated with the
-'compress' parameter, the 'idstring' parameter can be used to set the
-targa comment field and the 'wierdpack' option can be used to use the
-15 and 16 bit targa formats for rgb and rgba data. The 15 bit format
-has 5 of each red, green and blue. The 16 bit format in addition
-allows 1 bit of alpha. The most significant bits are used for each
-channel.
-
-Currently just for gif files, you can specify various options for the
-conversion from Imager's internal RGB format to the target's indexed
-file format. If you set the gifquant option to 'gen', you can use the
-options specified under L<Quantization options>.
-
-To see what Imager is compiled to support the following code snippet
-is sufficient:
-
- use Imager;
- print "@{[keys %Imager::formats]}";
-
-When reading raw images you need to supply the width and height of the
-image in the xsize and ysize options:
-
- $img->read(file=>'foo.raw', xsize=>100, ysize=>100)
- or die "Cannot read raw image\n";
-
-If your input file has more channels than you want, or (as is common),
-junk in the fourth channel, you can use the datachannels and
-storechannels options to control the number of channels in your input
-file and the resulting channels in your image. For example, if your
-input image uses 32-bits per pixel with red, green, blue and junk
-values for each pixel you could do:
-
- $img->read(file=>'foo.raw', xsize=>100, ysize=>100, datachannels=>4,
- storechannels=>3)
- or die "Cannot read raw image\n";
-
-Normally the raw image is expected to have the value for channel 1
-immediately following channel 0 and channel 2 immediately following
-channel 1 for each pixel. If your input image has all the channel 0
-values for the first line of the image, followed by all the channel 1
-values for the first line and so on, you can use the interleave option:
-
- $img->read(file=>'foo.raw', xsize=100, ysize=>100, interleave=>1)
- or die "Cannot read raw image\n";
-
-=head2 Multi-image files
-
-Currently just for gif files, you can create files that contain more
-than one image.
-
-To do this:
-
- Imager->write_multi(\%opts, @images)
-
-Where %opts describes 4 possible types of outputs:
-
-=over 5
-
-=item type
-
-This is C<gif> for gif animations.
-
-=item callback
-
-A code reference which is called with a single parameter, the data to
-be written. You can also specify $opts{maxbuffer} which is the
-maximum amount of data buffered. Note that there can be larger writes
-than this if the file library writes larger blocks. A smaller value
-maybe useful for writing to a socket for incremental display.
-
-=item fd
-
-The file descriptor to save the images to.
-
-=item file
-
-The name of the file to write to.
-
-%opts may also include the keys from L<Gif options> and L<Quantization
-options>.
-
-=back
-
-You must also specify the file format using the 'type' option.
-
-The current aim is to support other multiple image formats in the
-future, such as TIFF, and to support reading multiple images from a
-single file.
-
-A simple example:
-
- my @images;
- # ... code to put images in @images
- Imager->write_multi({type=>'gif',
- file=>'anim.gif',
- gif_delays=>[ (10) x @images ] },
- @images)
- or die "Oh dear!";
-
-You can read multi-image files (currently only GIF files) using the
-read_multi() method:
-
- my @imgs = Imager->read_multi(file=>'foo.gif')
- or die "Cannot read images: ",Imager->errstr;
-
-The possible parameters for read_multi() are:
-
-=over
-
-=item file
-
-The name of the file to read in.
-
-=item fh
-
-A filehandle to read in. This can be the name of a filehandle, but it
-will need the package name, no attempt is currently made to adjust
-this to the caller's package.
-
-=item fd
-
-The numeric file descriptor of an open file (or socket).
-
-=item callback
-
-A function to be called to read in data, eg. reading a blob from a
-database incrementally.
-
-=item data
-
-The data of the input file in memory.
-
-=item type
-
-The type of file. If the file is parameter is given and provides
-enough information to guess the type, then this parameter is optional.
-
-=back
-
-Note: you cannot use the callback or data parameter with giflib
-versions before 4.0.
-
-When reading from a GIF file with read_multi() the images are returned
-as paletted images.
-
-=head2 Gif options
-
-These options can be specified when calling write_multi() for gif
-files, when writing a single image with the gifquant option set to
-'gen', or for direct calls to i_writegif_gen and i_writegif_callback.
-
-Note that some viewers will ignore some of these options
-(gif_user_input in particular).
-
-=over 4
-
-=item gif_each_palette
-
-Each image in the gif file has it's own palette if this is non-zero.
-All but the first image has a local colour table (the first uses the
-global colour table.
-
-=item interlace
-
-The images are written interlaced if this is non-zero.
-
-=item gif_delays
-
-A reference to an array containing the delays between images, in 1/100
-seconds.
-
-If you want the same delay for every frame you can simply set this to
-the delay in 1/100 seconds.
-
-=item gif_user_input
-
-A reference to an array contains user input flags. If the given flag
-is non-zero the image viewer should wait for input before displaying
-the next image.
-
-=item gif_disposal
-
-A reference to an array of image disposal methods. These define what
-should be done to the image before displaying the next one. These are
-integers, where 0 means unspecified, 1 means the image should be left
-in place, 2 means restore to background colour and 3 means restore to
-the previous value.
-
-=item gif_tran_color
-
-A reference to an Imager::Color object, which is the colour to use for
-the palette entry used to represent transparency in the palette. You
-need to set the transp option (see L<Quantization options>) for this
-value to be used.
-
-=item gif_positions
-
-A reference to an array of references to arrays which represent screen
-positions for each image.
-
-=item gif_loop_count
-
-If this is non-zero the Netscape loop extension block is generated,
-which makes the animation of the images repeat.
-
-This is currently unimplemented due to some limitations in giflib.
-
-=item gif_eliminate_unused
-
-If this is true, when you write a paletted image any unused colors
-will be eliminated from its palette. This is set by default.
-
-=back
-
-=head2 Quantization options
-
-These options can be specified when calling write_multi() for gif
-files, when writing a single image with the gifquant option set to
-'gen', or for direct calls to i_writegif_gen and i_writegif_callback.
-
-=over 4
-
-=item colors
-
-A arrayref of colors that are fixed. Note that some color generators
-will ignore this.
-
-=item transp
-
-The type of transparency processing to perform for images with an
-alpha channel where the output format does not have a proper alpha
-channel (eg. gif). This can be any of:
-
-=over 4
-
-=item none
-
-No transparency processing is done. (default)
-
-=item threshold
-
-Pixels more transparent that tr_threshold are rendered as transparent.
-
-=item errdiff
-
-An error diffusion dither is done on the alpha channel. Note that
-this is independent of the translation performed on the colour
-channels, so some combinations may cause undesired artifacts.
-
-=item ordered
-
-The ordered dither specified by tr_orddith is performed on the alpha
-channel.
-
-=back
-
-This will only be used if the image has an alpha channel, and if there
-is space in the palette for a transparency colour.
-
-=item tr_threshold
-
-The highest alpha value at which a pixel will be made transparent when
-transp is 'threshold'. (0-255, default 127)
-
-=item tr_errdiff
-
-The type of error diffusion to perform on the alpha channel when
-transp is 'errdiff'. This can be any defined error diffusion type
-except for custom (see errdiff below).
-
-=item tr_orddith
-
-The type of ordered dither to perform on the alpha channel when transp
-is 'ordered'. Possible values are:
-
-=over 4
-
-=item random
-
-A semi-random map is used. The map is the same each time.
-
-=item dot8
-
-8x8 dot dither.
-
-=item dot4
-
-4x4 dot dither
-
-=item hline
-
-horizontal line dither.
-
-=item vline
-
-vertical line dither.
-
-=item "/line"
-
-=item slashline
-
-diagonal line dither
-
-=item '\line'
-
-=item backline
-
-diagonal line dither
-
-=item tiny
-
-dot matrix dither (currently the default). This is probably the best
-for displays (like web pages).
-
-=item custom
-
-A custom dither matrix is used - see tr_map
-
-=back
-
-=item tr_map
-
-When tr_orddith is custom this defines an 8 x 8 matrix of integers
-representing the transparency threshold for pixels corresponding to
-each position. This should be a 64 element array where the first 8
-entries correspond to the first row of the matrix. Values should be
-betweern 0 and 255.
-
-=item make_colors
-
-Defines how the quantization engine will build the palette(s).
-Currently this is ignored if 'translate' is 'giflib', but that may
-change. Possible values are:
-
-=over 4
-
-=item none
-
-Only colors supplied in 'colors' are used.
-
-=item webmap
-
-The web color map is used (need url here.)
-
-=item addi
-
-The original code for generating the color map (Addi's code) is used.
-
-=back
-
-Other methods may be added in the future.
-
-=item colors
-
-A arrayref containing Imager::Color objects, which represents the
-starting set of colors to use in translating the images. webmap will
-ignore this. The final colors used are copied back into this array
-(which is expanded if necessary.)
-
-=item max_colors
-
-The maximum number of colors to use in the image.
-
-=item translate
-
-The method used to translate the RGB values in the source image into
-the colors selected by make_colors. Note that make_colors is ignored
-whene translate is 'giflib'.
-
-Possible values are:
-
-=over 4
-
-=item giflib
-
-The giflib native quantization function is used.
-
-=item closest
-
-The closest color available is used.
-
-=item perturb
-
-The pixel color is modified by perturb, and the closest color is chosen.
-
-=item errdiff
-
-An error diffusion dither is performed.
-
-=back
-
-It's possible other transate values will be added.
-
-=item errdiff
-
-The type of error diffusion dither to perform. These values (except
-for custom) can also be used in tr_errdif.
-
-=over 4
-
-=item floyd
-
-Floyd-Steinberg dither
-
-=item jarvis
-
-Jarvis, Judice and Ninke dither
-
-=item stucki
-
-Stucki dither
-
-=item custom
-
-Custom. If you use this you must also set errdiff_width,
-errdiff_height and errdiff_map.
-
-=back
-
-=item errdiff_width
-
-=item errdiff_height
-
-=item errdiff_orig
-
-=item errdiff_map
-
-When translate is 'errdiff' and errdiff is 'custom' these define a
-custom error diffusion map. errdiff_width and errdiff_height define
-the size of the map in the arrayref in errdiff_map. errdiff_orig is
-an integer which indicates the current pixel position in the top row
-of the map.
-
-=item perturb
-
-When translate is 'perturb' this is the magnitude of the random bias
-applied to each channel of the pixel before it is looked up in the
-color table.
-
-=back
-
-=head2 Obtaining/setting attributes of images
-
-To get the size of an image in pixels the C<$img-E<gt>getwidth()> and
-C<$img-E<gt>getheight()> are used.
-
-To get the number of channels in
-an image C<$img-E<gt>getchannels()> is used. $img-E<gt>getmask() and
-$img-E<gt>setmask() are used to get/set the channel mask of the image.
-
- $mask=$img->getmask();
- $img->setmask(mask=>1+2); # modify red and green only
- $img->setmask(mask=>8); # modify alpha only
- $img->setmask(mask=>$mask); # restore previous mask
-
-The mask of an image describes which channels are updated when some
-operation is performed on an image. Naturally it is not possible to
-apply masks to operations like scaling that alter the dimensions of
-images.
-
-It is possible to have Imager find the number of colors in an image
-by using C<$img-E<gt>getcolorcount()>. It requires memory proportionally
-to the number of colors in the image so it is possible to have it
-stop sooner if you only need to know if there are more than a certain number
-of colors in the image. If there are more colors than asked for
-the function return undef. Examples:
-
- if (!defined($img->getcolorcount(maxcolors=>512)) {
- print "Less than 512 colors in image\n";
- }
-
-The bits() method retrieves the number of bits used to represent each
-channel in a pixel, 8 for a normal image, 16 for 16-bit image and
-'double' for a double/channel image. The type() method returns either
-'direct' for truecolor images or 'paletted' for paletted images. The
-virtual() method returns non-zero if the image contains no actual
-pixels, for example masked images.
-
-=head2 Paletted Images
-
-In general you can work with paletted images in the same way as RGB
-images, except that if you attempt to draw to a paletted image with a
-color that is not in the image's palette, the image will be converted
-to an RGB image. This means that drawing on a paletted image with
-anti-aliasing enabled will almost certainly convert the image to RGB.
-
-You can add colors to a paletted image with the addcolors() method:
-
- my @colors = ( Imager::Color->new(255, 0, 0),
- Imager::Color->new(0, 255, 0) );
- my $index = $img->addcolors(colors=>\@colors);
-
-The return value is the index of the first color added, or undef if
-adding the colors would overflow the palette.
-
-Once you have colors in the palette you can overwrite them with the
-setcolors() method:
-
- $img->setcolors(start=>$start, colors=>\@colors);
-
-Returns true on success.
-
-To retrieve existing colors from the palette use the getcolors() method:
-
- # get the whole palette
- my @colors = $img->getcolors();
- # get a single color
- my $color = $img->getcolors(start=>$index);
- # get a range of colors
- my @colors = $img->getcolors(start=>$index, count=>$count);
-
-To quickly find a color in the palette use findcolor():
-
- my $index = $img->findcolor(color=>$color);
-
-which returns undef on failure, or the index of the color.
-
-You can get the current palette size with $img->colorcount, and the
-maximum size of the palette with $img->maxcolors.
-
-=head2 Drawing Methods
-
-IMPLEMENTATION MORE OR LESS DONE CHECK THE TESTS
-DOCUMENTATION OF THIS SECTION OUT OF SYNC
-
-It is possible to draw with graphics primitives onto images. Such
-primitives include boxes, arcs, circles, polygons and lines. A
-reference oriented list follows.
-
-Box:
- $img->box(color=>$blue,xmin=>10,ymin=>30,xmax=>200,ymax=>300,filled=>1);
-
-The above example calls the C<box> method for the image and the box
-covers the pixels with in the rectangle specified. If C<filled> is
-ommited it is drawn as an outline. If any of the edges of the box are
-ommited it will snap to the outer edge of the image in that direction.
-Also if a color is omitted a color with (255,255,255,255) is used
-instead.
-
-Arc:
- $img->arc(color=>$red, r=20, x=>200, y=>100, d1=>10, d2=>20 );
-
-This creates a filled red arc with a 'center' at (200, 100) and spans
-10 degrees and the slice has a radius of 20. SEE section on BUGS.
-
-Circle:
- $img->circle(color=>$green, r=50, x=>200, y=>100);
-
-This creates a green circle with its center at (200, 100) and has a
-radius of 20.
-
-Line:
- $img->line(color=>$green, x1=>10, x2=>100,
- y1=>20, y2=>50, aa=>1 );
-
-That draws an antialiased line from (10,100) to (20,50).
-
-The I<antialias> parameter is still available for backwards compatibility.
-
-Polyline:
- $img->polyline(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
- $img->polyline(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2], aa=>1);
-
-Polyline is used to draw multilple lines between a series of points.
-The point set can either be specified as an arrayref to an array of
-array references (where each such array represents a point). The
-other way is to specify two array references.
-
-The I<antialias> parameter is still available for backwards compatibility.
-
-Polygon:
- $img->polygon(points=>[[$x0,$y0],[$x1,$y1],[$x2,$y2]],color=>$red);
- $img->polygon(x=>[$x0,$x1,$x2], y=>[$y0,$y1,$y2]);
-
-Polygon is used to draw a filled polygon. Currently the polygon is
-always drawn antialiased, although that will change in the future.
-Like other antialiased drawing functions its coordinates can be
-specified with floating point values.
-
-Flood Fill:
-
-You can fill a region that all has the same color using the
-flood_fill() method, for example:
-
- $img->flood_fill(x=>50, y=>50, color=>$color);
-
-will fill all regions the same color connected to the point (50, 50).
-
-The arc(), box(), polygon() and flood_fill() methods can take a
-C<fill> parameter which can either be an Imager::Fill object, or a
-reference to a hash containing the parameters used to create the fill:
-
- $img->box(xmin=>10, ymin=>30, xmax=>150, ymax=>60,
- fill => { hatch=>'cross2' });
- use Imager::Fill;
- my $fill = Imager::Fill->new(hatch=>'stipple');
- $img->box(fill=>$fill);
-
-Currently you can create opaque or transparent plain color fills,
-hatched fills, image based fills and fountain fills. See
-L<Imager::Fill> for more information.
-
-The C<color> parameter for any of the drawing methods can be an
-L<Imager::Color> object, a simple scalar that Imager::Color can
-understand, a hashref of parameters that Imager::Color->new
-understands, or an arrayref of red, green, blue values.
-
-=head2 Text rendering
-
-Text rendering is described in the Imager::Font manpage.
-
-=head2 Image resizing
-
-To scale an image so porportions are maintained use the
-C<$img-E<gt>scale()> method. if you give either a xpixels or ypixels
-parameter they will determine the width or height respectively. If
-both are given the one resulting in a larger image is used. example:
-C<$img> is 700 pixels wide and 500 pixels tall.
-
- $newimg = $img->scale(xpixels=>400); # 400x285
- $newimg = $img->scale(ypixels=>400); # 560x400
-
- $newimg = $img->scale(xpixels=>400,ypixels=>400); # 560x400
- $newimg = $img->scale(xpixels=>400,ypixels=>400,type=>min); # 400x285
-
- $newimg = $img->scale(scalefactor=>0.25); 175x125
- $newimg = $img->scale(); # 350x250
-
-if you want to create low quality previews of images you can pass
-C<qtype=E<gt>'preview'> to scale and it will use nearest neighbor
-sampling instead of filtering. It is much faster but also generates
-worse looking images - especially if the original has a lot of sharp
-variations and the scaled image is by more than 3-5 times smaller than
-the original.
-
-If you need to scale images per axis it is best to do it simply by
-calling scaleX and scaleY. You can pass either 'scalefactor' or
-'pixels' to both functions.
-
-Another way to resize an image size is to crop it. The parameters
-to crop are the edges of the area that you want in the returned image.
-If a parameter is omited a default is used instead.
-
- $newimg = $img->crop(left=>50, right=>100, top=>10, bottom=>100);
- $newimg = $img->crop(left=>50, top=>10, width=>50, height=>90);
- $newimg = $img->crop(left=>50, right=>100); # top
-
-You can also specify width and height parameters which will produce a
-new image cropped from the center of the input image, with the given
-width and height.
-
- $newimg = $img->crop(width=>50, height=>50);
-
-The width and height parameters take precedence over the left/right
-and top/bottom parameters respectively.
-
-=head2 Copying images
-
-To create a copy of an image use the C<copy()> method. This is usefull
-if you want to keep an original after doing something that changes the image
-inplace like writing text.
-
- $img=$orig->copy();
-
-To copy an image to onto another image use the C<paste()> method.
-
- $dest->paste(left=>40,top=>20,img=>$logo);
-
-That copies the entire C<$logo> image onto the C<$dest> image so that the
-upper left corner of the C<$logo> image is at (40,20).
-
-
-=head2 Flipping images
-
-An inplace horizontal or vertical flip is possible by calling the
-C<flip()> method. If the original is to be preserved it's possible to
-make a copy first. The only parameter it takes is the C<dir>
-parameter which can take the values C<h>, C<v>, C<vh> and C<hv>.
-
- $img->flip(dir=>"h"); # horizontal flip
- $img->flip(dir=>"vh"); # vertical and horizontal flip
- $nimg = $img->copy->flip(dir=>"v"); # make a copy and flip it vertically
-
-=head2 Rotating images
-
-Use the rotate() method to rotate an image. This method will return a
-new, rotated image.
-
-To rotate by an exact amount in degrees or radians, use the 'degrees'
-or 'radians' parameter:
-
- my $rot20 = $img->rotate(degrees=>20);
- my $rotpi4 = $img->rotate(radians=>3.14159265/4);
-
-Exact image rotation uses the same underlying transformation engine as
-the matrix_transform() method.
-
-To rotate in steps of 90 degrees, use the 'right' parameter:
-
- my $rotated = $img->rotate(right=>270);
-
-Rotations are clockwise for positive values.
-
-=head2 Blending Images
-
-To put an image or a part of an image directly
-into another it is best to call the C<paste()> method on the image you
-want to add to.
-
- $img->paste(img=>$srcimage,left=>30,top=>50);
-
-That will take paste C<$srcimage> into C<$img> with the upper
-left corner at (30,50). If no values are given for C<left>
-or C<top> they will default to 0.
-
-A more complicated way of blending images is where one image is
-put 'over' the other with a certain amount of opaqueness. The
-method that does this is rubthrough.
-
- $img->rubthrough(src=>$srcimage,tx=>30,ty=>50);
-
-That will take the image C<$srcimage> and overlay it with the upper
-left corner at (30,50). You can rub 2 or 4 channel images onto a 3
-channel image, or a 2 channel image onto a 1 channel image. The last
-channel is used as an alpha channel.
-
-
-=head2 Filters
-
-A special image method is the filter method. An example is:
-
- $img->filter(type=>'autolevels');
-
-This will call the autolevels filter. Here is a list of the filters
-that are always avaliable in Imager. This list can be obtained by
-running the C<filterlist.perl> script that comes with the module
-source.
-
- Filter Arguments
- autolevels lsat(0.1) usat(0.1) skew(0)
- bumpmap bump elevation(0) lightx lighty st(2)
- bumpmap_complex bump channel(0) tx(0) ty(0) Lx(0.2) Ly(0.4)
- Lz(-1) cd(1.0) cs(40.0) n(1.3) Ia(0 0 0) Il(255 255 255)
- Is(255 255 255)
- contrast intensity
- conv coef
- fountain xa ya xb yb ftype(linear) repeat(none) combine(none)
- super_sample(none) ssample_param(4) segments(see below)
- gaussian stddev
- gradgen xo yo colors dist
- hardinvert
- mosaic size(20)
- noise amount(3) subtype(0)
- postlevels levels(10)
- radnoise xo(100) yo(100) ascale(17.0) rscale(0.02)
- turbnoise xo(0.0) yo(0.0) scale(10.0)
- unsharpmask stddev(2.0) scale(1.0)
- watermark wmark pixdiff(10) tx(0) ty(0)
-
-The default values are in parenthesis. All parameters must have some
-value but if a parameter has a default value it may be omitted when
-calling the filter function.
-
-The filters are:
-
-=over
-
-=item autolevels
-
-scales the value of each channel so that the values in the image will
-cover the whole possible range for the channel. I<lsat> and I<usat>
-truncate the range by the specified fraction at the top and bottom of
-the range respectivly..
-
-=item bumpmap
-
-uses the channel I<elevation> image I<bump> as a bumpmap on your
-image, with the light at (I<lightx>, I<lightty>), with a shadow length
-of I<st>.
-
-=item bumpmap_complex
-
-uses the channel I<channel> image I<bump> as a bumpmap on your image.
-If Lz<0 the three L parameters are considered to be the direction of
-the light. If Lz>0 the L parameters are considered to be the light
-position. I<Ia> is the ambient colour, I<Il> is the light colour,
-I<Is> is the color of specular highlights. I<cd> is the diffuse
-coefficient and I<cs> is the specular coefficient. I<n> is the
-shininess of the surface.
-
-=item contrast
-
-scales each channel by I<intensity>. Values of I<intensity> < 1.0
-will reduce the contrast.
-
-=item conv
-
-performs 2 1-dimensional convolutions on the image using the values
-from I<coef>. I<coef> should be have an odd length.
-
-=item fountain
-
-renders a fountain fill, similar to the gradient tool in most paint
-software. The default fill is a linear fill from opaque black to
-opaque white. The points A(xa, ya) and B(xb, yb) control the way the
-fill is performed, depending on the ftype parameter:
-
-=over
-
-=item linear
-
-the fill ramps from A through to B.
-
-=item bilinear
-
-the fill ramps in both directions from A, where AB defines the length
-of the gradient.
-
-=item radial
-
-A is the center of a circle, and B is a point on it's circumference.
-The fill ramps from the center out to the circumference.
-
-=item radial_square
-
-A is the center of a square and B is the center of one of it's sides.
-This can be used to rotate the square. The fill ramps out to the
-edges of the square.
-
-=item revolution
-
-A is the centre of a circle and B is a point on it's circumference. B
-marks the 0 and 360 point on the circle, with the fill ramping
-clockwise.
-
-=item conical
-
-A is the center of a circle and B is a point on it's circumference. B
-marks the 0 and point on the circle, with the fill ramping in both
-directions to meet opposite.
-
-=back
-
-The I<repeat> option controls how the fill is repeated for some
-I<ftype>s after it leaves the AB range:
-
-=over
-
-=item none
-
-no repeats, points outside of each range are treated as if they were
-on the extreme end of that range.
-
-=item sawtooth
-
-the fill simply repeats in the positive direction
-
-=item triangle
-
-the fill repeats in reverse and then forward and so on, in the
-positive direction
-
-=item saw_both
-
-the fill repeats in both the positive and negative directions (only
-meaningful for a linear fill).
-
-=item tri_both
-
-as for triangle, but in the negative direction too (only meaningful
-for a linear fill).
-
-=back
-
-By default the fill simply overwrites the whole image (unless you have
-parts of the range 0 through 1 that aren't covered by a segment), if
-any segments of your fill have any transparency, you can set the
-I<combine> option to 'normal' to have the fill combined with the
-existing pixels. See the description of I<combine> in L<Imager/Fill>.
-
-If your fill has sharp edges, for example between steps if you use
-repeat set to 'triangle', you may see some aliased or ragged edges.
-You can enable super-sampling which will take extra samples within the
-pixel in an attempt anti-alias the fill.
-
-The possible values for the super_sample option are:
-
-=over
-
-=item none
-
-no super-sampling is done
-
-=item grid
-
-a square grid of points are sampled. The number of points sampled is
-the square of ceil(0.5 + sqrt(ssample_param)).
-
-=item random
-
-a random set of points within the pixel are sampled. This looks
-pretty bad for low ssample_param values.
-
-=item circle
-
-the points on the radius of a circle within the pixel are sampled.
-This seems to produce the best results, but is fairly slow (for now).
-
-=back
-
-You can control the level of sampling by setting the ssample_param
-option. This is roughly the number of points sampled, but depends on
-the type of sampling.
-
-The segments option is an arrayref of segments. You really should use
-the Imager::Fountain class to build your fountain fill. Each segment
-is an array ref containing:
-
-=over
-
-=item start
-
-a floating point number between 0 and 1, the start of the range of fill parameters covered by this segment.
-
-=item middle
-
-a floating point number between start and end which can be used to
-push the color range towards one end of the segment.
-
-=item end
-
-a floating point number between 0 and 1, the end of the range of fill
-parameters covered by this segment. This should be greater than
-start.
-
-=item c0
-
-=item c1
-
-The colors at each end of the segment. These can be either
-Imager::Color or Imager::Color::Float objects.
-
-=item segment type
-
-The type of segment, this controls the way the fill parameter varies
-over the segment. 0 for linear, 1 for curved (unimplemented), 2 for
-sine, 3 for sphere increasing, 4 for sphere decreasing.
-
-=item color type
-
-The way the color varies within the segment, 0 for simple RGB, 1 for
-hue increasing and 2 for hue decreasing.
-
-=back
-
-Don't forgot to use Imager::Fountain instead of building your own.
-Really. It even loads GIMP gradient files.
-
-=item gaussian
-
-performs a gaussian blur of the image, using I<stddev> as the standard
-deviation of the curve used to combine pixels, larger values give
-bigger blurs. For a definition of Gaussian Blur, see:
-
- http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node99.html
-
-=item gradgen
-
-renders a gradient, with the given I<colors> at the corresponding
-points (x,y) in I<xo> and I<yo>. You can specify the way distance is
-measured for color blendeing by setting I<dist> to 0 for Euclidean, 1
-for Euclidean squared, and 2 for Manhattan distance.
-
-=item hardinvert
-
-inverts the image, black to white, white to black. All channels are
-inverted, including the alpha channel if any.
-
-=item mosaic
-
-produces averaged tiles of the given I<size>.
-
-=item noise
-
-adds noise of the given I<amount> to the image. If I<subtype> is
-zero, the noise is even to each channel, otherwise noise is added to
-each channel independently.
-
-=item radnoise
-
-renders radiant Perlin turbulent noise. The centre of the noise is at
-(I<xo>, I<yo>), I<ascale> controls the angular scale of the noise ,
-and I<rscale> the radial scale, higher numbers give more detail.
-
-=item postlevels
-
-alters the image to have only I<levels> distinct level in each
-channel.
-
-=item turbnoise
-
-renders Perlin turbulent noise. (I<xo>, I<yo>) controls the origin of
-the noise, and I<scale> the scale of the noise, with lower numbers
-giving more detail.
-
-=item unsharpmask
-
-performs an unsharp mask on the image. This is the result of
-subtracting a gaussian blurred version of the image from the original.
-I<stddev> controls the stddev parameter of the gaussian blur. Each
-output pixel is: in + I<scale> * (in - blurred).
-
-=item watermark
-
-applies I<wmark> as a watermark on the image with strength I<pixdiff>,
-with an origin at (I<tx>, I<ty>)
-
-=back
-
-A demonstration of most of the filters can be found at:
-
- http://www.develop-help.com/imager/filters.html
-
-(This is a slow link.)
-
-=head2 Color transformations
-
-You can use the convert method to transform the color space of an
-image using a matrix. For ease of use some presets are provided.
-
-The convert method can be used to:
-
-=over 4
-
-=item *
-
-convert an RGB or RGBA image to grayscale.
-
-=item *
-
-convert a grayscale image to RGB.
-
-=item *
-
-extract a single channel from an image.
-
-=item *
-
-set a given channel to a particular value (or from another channel)
-
-=back
-
-The currently defined presets are:
-
-=over
-
-=item gray
-
-=item grey
-
-converts an RGBA image into a grayscale image with alpha channel, or
-an RGB image into a grayscale image without an alpha channel.
-
-This weights the RGB channels at 22.2%, 70.7% and 7.1% respectively.
-
-=item noalpha
-
-removes the alpha channel from a 2 or 4 channel image. An identity
-for other images.
-
-=item red
-
-=item channel0
-
-extracts the first channel of the image into a single channel image
-
-=item green
-
-=item channel1
-
-extracts the second channel of the image into a single channel image
-
-=item blue
-
-=item channel2
-
-extracts the third channel of the image into a single channel image
-
-=item alpha
-
-extracts the alpha channel of the image into a single channel image.
-
-If the image has 1 or 3 channels (assumed to be grayscale of RGB) then
-the resulting image will be all white.
-
-=item rgb
-
-converts a grayscale image to RGB, preserving the alpha channel if any
-
-=item addalpha
-
-adds an alpha channel to a grayscale or RGB image. Preserves an
-existing alpha channel for a 2 or 4 channel image.
-
-=back
-
-For example, to convert an RGB image into a greyscale image:
-
- $new = $img->convert(preset=>'grey'); # or gray
-
-or to convert a grayscale image to an RGB image:
-
- $new = $img->convert(preset=>'rgb');
-
-The presets aren't necessary simple constants in the code, some are
-generated based on the number of channels in the input image.
-
-If you want to perform some other colour transformation, you can use
-the 'matrix' parameter.
-
-For each output pixel the following matrix multiplication is done:
-
- channel[0] [ [ $c00, $c01, ... ] inchannel[0]
- [ ... ] = ... x [ ... ]
- channel[n-1] [ $cn0, ..., $cnn ] ] inchannel[max]
- 1
-
-So if you want to swap the red and green channels on a 3 channel image:
-
- $new = $img->convert(matrix=>[ [ 0, 1, 0 ],
- [ 1, 0, 0 ],
- [ 0, 0, 1 ] ]);
-
-or to convert a 3 channel image to greyscale using equal weightings:
-
- $new = $img->convert(matrix=>[ [ 0.333, 0.333, 0.334 ] ])
-
-=head2 Color Mappings
-
-You can use the map method to map the values of each channel of an
-image independently using a list of lookup tables. It's important to
-realize that the modification is made inplace. The function simply
-returns the input image again or undef on failure.
-
-Each channel is mapped independently through a lookup table with 256
-entries. The elements in the table should not be less than 0 and not
-greater than 255. If they are out of the 0..255 range they are
-clamped to the range. If a table does not contain 256 entries it is
-silently ignored.
-
-Single channels can mapped by specifying their name and the mapping
-table. The channel names are C<red>, C<green>, C<blue>, C<alpha>.
-
- @map = map { int( $_/2 } 0..255;
- $img->map( red=>\@map );
-
-It is also possible to specify a single map that is applied to all
-channels, alpha channel included. For example this applies a gamma
-correction with a gamma of 1.4 to the input image.
-
- $gamma = 1.4;
- @map = map { int( 0.5 + 255*($_/255)**$gamma ) } 0..255;
- $img->map(all=> \@map);
-
-The C<all> map is used as a default channel, if no other map is
-specified for a channel then the C<all> map is used instead. If we
-had not wanted to apply gamma to the alpha channel we would have used:
-
- $img->map(all=> \@map, alpha=>[]);
-
-Since C<[]> contains fewer than 256 element the gamma channel is
-unaffected.
-
-It is also possible to simply specify an array of maps that are
-applied to the images in the rgba order. For example to apply
-maps to the C<red> and C<blue> channels one would use:
-
- $img->map(maps=>[\@redmap, [], \@bluemap]);
-
-
-
-=head2 Transformations
-
-Another special image method is transform. It can be used to generate
-warps and rotations and such features. It can be given the operations
-in postfix notation or the module Affix::Infix2Postfix can be used.
-Look in the test case t/t55trans.t for an example.
-
-transform() needs expressions (or opcodes) that determine the source
-pixel for each target pixel. Source expressions are infix expressions
-using any of the +, -, *, / or ** binary operators, the - unary
-operator, ( and ) for grouping and the sin() and cos() functions. The
-target pixel is input as the variables x and y.
-
-You specify the x and y expressions as xexpr and yexpr respectively.
-You can also specify opcodes directly, but that's magic deep enough
-that you can look at the source code.
-
-You can still use the transform() function, but the transform2()
-function is just as fast and is more likely to be enhanced and
-maintained.
-
-Later versions of Imager also support a transform2() class method
-which allows you perform a more general set of operations, rather than
-just specifying a spatial transformation as with the transform()
-method, you can also perform colour transformations, image synthesis
-and image combinations.
-
-transform2() takes an reference to an options hash, and a list of
-images to operate one (this list may be empty):
-
- my %opts;
- my @imgs;
- ...
- my $img = Imager::transform2(\%opts, @imgs)
- or die "transform2 failed: $Imager::ERRSTR";
-
-The options hash may define a transformation function, and optionally:
-
-=over 4
-
-=item *
-
-width - the width of the image in pixels. If this isn't supplied the
-width of the first input image is used. If there are no input images
-an error occurs.
-
-=item *
-
-height - the height of the image in pixels. If this isn't supplied
-the height of the first input image is used. If there are no input
-images an error occurs.
-
-=item *
-
-constants - a reference to hash of constants to define for the
-expression engine. Some extra constants are defined by Imager
-
-=back
-
-The tranformation function is specified using either the expr or
-rpnexpr member of the options.
-
-=over 4
-
-=item Infix expressions
-
-You can supply infix expressions to transform 2 with the expr keyword.
-
-$opts{expr} = 'return getp1(w-x, h-y)'
-
-The 'expression' supplied follows this general grammar:
-
- ( identifier '=' expr ';' )* 'return' expr
-
-This allows you to simplify your expressions using variables.
-
-A more complex example might be:
-
-$opts{expr} = 'pix = getp1(x,y); return if(value(pix)>0.8,pix*0.8,pix)'
-
-Currently to use infix expressions you must have the Parse::RecDescent
-module installed (available from CPAN). There is also what might be a
-significant delay the first time you run the infix expression parser
-due to the compilation of the expression grammar.
-
-=item Postfix expressions
-
-You can supply postfix or reverse-polish notation expressions to
-transform2() through the rpnexpr keyword.
-
-The parser for rpnexpr emulates a stack machine, so operators will
-expect to see their parameters on top of the stack. A stack machine
-isn't actually used during the image transformation itself.
-
-You can store the value at the top of the stack in a variable called
-foo using !foo and retrieve that value again using @foo. The !foo
-notation will pop the value from the stack.
-
-An example equivalent to the infix expression above:
-
- $opts{rpnexpr} = 'x y getp1 !pix @pix value 0.8 gt @pix 0.8 * @pix ifp'