3 Imager::Filters - Entire Image Filtering Operations
11 $img->filter(type=>'autolevels');
12 $img->filter(type=>'autolevels', lsat=>0.2);
13 $img->filter(type=>'turbnoise')
17 load_plugin("dynfilt/dyntest.so")
18 or die "unable to load plugin\n";
20 $img->filter(type=>'lin_stretch', a=>35, b=>200);
22 unload_plugin("dynfilt/dyntest.so")
23 or die "unable to load plugin\n";
25 $out = $img->difference(other=>$other_img);
29 Filters are operations that have similar calling interface.
41 type - the type of filter, see L</Types of Filters>.
45 many other possible parameters, see L</Types of Filters> below.
51 =head2 Types of Filters
53 Here is a list of the filters that are always avaliable in Imager.
54 This list can be obtained by running the C<filterlist.perl> script
55 that comes with the module source.
57 Filter Arguments Default value
62 bumpmap bump lightx lighty
115 unsharpmask stddev 2.0
123 All parameters must have some value but if a parameter has a default
124 value it may be omitted when calling the filter function.
126 Every one of these filters modifies the image in place.
128 If none of the filters here do what you need, the
129 L<Imager::Engines/tranform> or L<Imager::Engines/transform2> function
132 A reference of the filters follows:
138 scales the value of each channel so that the values in the image will
139 cover the whole possible range for the channel. I<lsat> and I<usat>
140 truncate the range by the specified fraction at the top and bottom of
141 the range respectivly.
143 # increase contrast per channel, losing little detail
144 $img->filter(type=>"autolevels")
147 # increase contrast, losing 20% of highlight at top and bottom range
148 $img->filter(type=>"autolevels", lsat=>0.2, usat=>0.2)
153 uses the channel I<elevation> image I<bump> as a bumpmap on your
154 image, with the light at (I<lightx>, I<lightty>), with a shadow length
157 $img->filter(type=>"bumpmap", bump=>$bumpmap_img,
158 lightx=>10, lighty=>10, st=>5)
161 =item bumpmap_complex
163 uses the channel I<channel> image I<bump> as a bumpmap on your image.
164 If Lz<0 the three L parameters are considered to be the direction of
165 the light. If Lz>0 the L parameters are considered to be the light
166 position. I<Ia> is the ambient colour, I<Il> is the light colour,
167 I<Is> is the color of specular highlights. I<cd> is the diffuse
168 coefficient and I<cs> is the specular coefficient. I<n> is the
169 shininess of the surface.
171 $img->filter(type=>"bumpmap_complex", bump=>$bumpmap_img)
176 scales each channel by I<intensity>. Values of I<intensity> < 1.0
177 will reduce the contrast.
180 $img->filter(type=>"contrast", intensity=>1.3)
184 $img->filter(type=>"contrast", intensity=>0.8)
189 performs 2 1-dimensional convolutions on the image using the values
190 from I<coef>. I<coef> should be have an odd length and the sum of the
191 coefficients must be non-zero.
194 $img->filter(type=>"conv", coef=>[-0.5, 2, -0.5 ])
198 $img->filter(type=>"conv", coef=>[ 1, 2, 1 ])
202 $img->filter(type=>"conv", coef=>[ -0.5, 1, -0.5 ])
207 renders a fountain fill, similar to the gradient tool in most paint
208 software. The default fill is a linear fill from opaque black to
209 opaque white. The points A(xa, ya) and B(xb, yb) control the way the
210 fill is performed, depending on the ftype parameter:
216 the fill ramps from A through to B.
220 the fill ramps in both directions from A, where AB defines the length
225 A is the center of a circle, and B is a point on it's circumference.
226 The fill ramps from the center out to the circumference.
230 A is the center of a square and B is the center of one of it's sides.
231 This can be used to rotate the square. The fill ramps out to the
236 A is the centre of a circle and B is a point on it's circumference. B
237 marks the 0 and 360 point on the circle, with the fill ramping
242 A is the center of a circle and B is a point on it's circumference. B
243 marks the 0 and point on the circle, with the fill ramping in both
244 directions to meet opposite.
248 The I<repeat> option controls how the fill is repeated for some
249 I<ftype>s after it leaves the AB range:
255 no repeats, points outside of each range are treated as if they were
256 on the extreme end of that range.
260 the fill simply repeats in the positive direction
264 the fill repeats in reverse and then forward and so on, in the
269 the fill repeats in both the positive and negative directions (only
270 meaningful for a linear fill).
274 as for triangle, but in the negative direction too (only meaningful
279 By default the fill simply overwrites the whole image (unless you have
280 parts of the range 0 through 1 that aren't covered by a segment), if
281 any segments of your fill have any transparency, you can set the
282 I<combine> option to 'normal' to have the fill combined with the
283 existing pixels. See the description of I<combine> in L<Imager::Fill>.
285 If your fill has sharp edges, for example between steps if you use
286 repeat set to 'triangle', you may see some aliased or ragged edges.
287 You can enable super-sampling which will take extra samples within the
288 pixel in an attempt anti-alias the fill.
290 The possible values for the super_sample option are:
296 no super-sampling is done
300 a square grid of points are sampled. The number of points sampled is
301 the square of ceil(0.5 + sqrt(ssample_param)).
305 a random set of points within the pixel are sampled. This looks
306 pretty bad for low ssample_param values.
310 the points on the radius of a circle within the pixel are sampled.
311 This seems to produce the best results, but is fairly slow (for now).
315 You can control the level of sampling by setting the ssample_param
316 option. This is roughly the number of points sampled, but depends on
317 the type of sampling.
319 The segments option is an arrayref of segments. You really should use
320 the L<Imager::Fountain> class to build your fountain fill. Each
321 segment is an array ref containing:
327 a floating point number between 0 and 1, the start of the range of
328 fill parameters covered by this segment.
332 a floating point number between start and end which can be used to
333 push the color range towards one end of the segment.
337 a floating point number between 0 and 1, the end of the range of fill
338 parameters covered by this segment. This should be greater than
345 The colors at each end of the segment. These can be either
346 Imager::Color or Imager::Color::Float objects.
350 The type of segment, this controls the way the fill parameter varies
351 over the segment. 0 for linear, 1 for curved (unimplemented), 2 for
352 sine, 3 for sphere increasing, 4 for sphere decreasing.
356 The way the color varies within the segment, 0 for simple RGB, 1 for
357 hue increasing and 2 for hue decreasing.
361 Don't forget to use Imager::Fountain instead of building your own.
362 Really. It even loads GIMP gradient files.
364 # build the gradient the hard way - linear from black to white,
368 [ 0, 0.25, 0.5, 'black', 'white', 0, 0 ],
369 [ 0.5. 0.75, 1.0, 'white', 'black', 0, 0 ],
372 my $linear = $img->copy;
373 $linear->filter(type => "fountain",
375 repeat => 'sawtooth',
376 segments => \@simple,
378 ya => $linear->getheight / 2,
379 xb => $linear->getwidth - 1,
380 yb => $linear->getheight / 2)
381 or die $linear->errstr;
383 my $revolution = $img->copy;
384 $revolution->filter(type => "fountain",
385 ftype => 'revolution',
386 segments => \@simple,
387 xa => $revolution->getwidth / 2,
388 ya => $revolution->getheight / 2,
389 xb => $revolution->getwidth / 2,
391 or die $revolution->errstr;
392 # out from the middle
393 my $radial = $img->copy;
394 $radial->filter(type => "fountain",
396 segments => \@simple,
397 xa => $im->getwidth / 2,
398 ya => $im->getheight / 2,
399 xb => $im->getwidth / 2,
401 or die $radial->errstr;
405 performs a gaussian blur of the image, using I<stddev> as the standard
406 deviation of the curve used to combine pixels, larger values give
407 bigger blurs. For a definition of Gaussian Blur, see:
409 http://www.maths.abdn.ac.uk/~igc/tch/mx4002/notes/node99.html
411 Values of C<stddev> around 0.5 provide a barely noticable blur, values
412 around 5 provide a very strong blur.
414 # only slightly blurred
415 $img->filter(type=>"gaussian", stddev=>0.5)
418 # more strongly blurred
419 $img->filter(type=>"gaussian", stddev=>5)
424 renders a gradient, with the given I<colors> at the corresponding
425 points (x,y) in I<xo> and I<yo>. You can specify the way distance is
426 measured for color blending by setting I<dist> to 0 for Euclidean, 1
427 for Euclidean squared, and 2 for Manhattan distance.
429 $img->filter(type="gradgen",
432 colors=>[ qw(red blue green) ]);
436 inverts the image, black to white, white to black. All channels are
437 inverted, including the alpha channel if any.
439 $img->filter(type=>"hardinvert")
444 produces averaged tiles of the given I<size>.
446 $img->filter(type=>"mosaic", size=>5)
451 adds noise of the given I<amount> to the image. If I<subtype> is
452 zero, the noise is even to each channel, otherwise noise is added to
453 each channel independently.
456 $img->filter(type=>"noise", amount=>20, subtype=>0)
460 $img->filter(type=>"noise", amount=>20, subtype=>1)
465 renders radiant Perlin turbulent noise. The centre of the noise is at
466 (I<xo>, I<yo>), I<ascale> controls the angular scale of the noise ,
467 and I<rscale> the radial scale, higher numbers give more detail.
469 $img->filter(type=>"radnoise", xo=>50, yo=>50,
470 ascale=>1, rscale=>0.02)
475 alters the image to have only I<levels> distinct level in each
478 $img->filter(type=>"postlevels", levels=>10)
483 renders Perlin turbulent noise. (I<xo>, I<yo>) controls the origin of
484 the noise, and I<scale> the scale of the noise, with lower numbers
487 $img->filter(type=>"turbnoise", xo=>10, yo=>10, scale=>10)
492 performs an unsharp mask on the image. This increases the contrast of
495 This is the result of subtracting a gaussian blurred version of the
496 image from the original. I<stddev> controls the stddev parameter of
497 the gaussian blur. Each output pixel is: in + I<scale> * (in -
500 $img->filter(type=>"unsharpmask", stddev=>1, scale=>0.5)
503 unsharpmark has the following parameters:
509 stddev - this is equivalent to the C<Radius> value in the GIMP's
510 unsharpmask filter. This controls the size of the contrast increase
511 around edges, larger values will remove fine detail. You should
512 probably experiement on the types of images you plan to work with.
517 scale - controls the strength of the edge enhancement, equivalent to
518 I<Amount> in the GIMP's unsharp mask filter. Default: 1.0.
524 applies I<wmark> as a watermark on the image with strength I<pixdiff>,
525 with an origin at (I<tx>, I<ty>)
527 $img->filter(type=>"watermark", tx=>10, ty=>50,
528 wmark=>$wmark_image, pixdiff=>50)
533 A demonstration of most of the filters can be found at:
535 http://www.develop-help.com/imager/filters.html
537 =head2 External Filters
539 As of Imager 0.48 you can create perl or XS based filters and hook
540 them into Imager's filter() method:
544 =item register_filter
546 Registers a filter so it is visible via Imager's filter() method.
548 Imager->register_filter(type => 'your_filter',
549 defaults => { parm1 => 'default1' },
550 callseq => [ qw/image parm1/ ],
551 callsub => \&your_filter);
552 $img->filter(type=>'your_filter', parm1 => 'something');
554 The following parameters are needed:
560 type - the type value that will be supplied to filter() to use your
565 defaults - a hash of defaults for the filter's parameters
569 callseq - a reference to an array of required parameter names.
573 callsub - a code reference called to execute your filter. The
574 parameters passed to filter() are supplied as a list of parameter
575 name, value ... which can be assigned to a hash.
577 The special parameters C<image> and C<imager> are supplied as the low
578 level image object from $self and $self itself respectively.
580 The function you supply must modify the image in place.
584 See Imager::Filter::Mandelbrot for an example.
590 The plugin interface is deprecated. Please use the Imager API, see
591 L</Imager::API> and L<External Filters> for details
593 It is possible to add filters to the module without recompiling the
594 module itself. This is done by using DSOs (Dynamic shared object)
595 avaliable on most systems. This way you can maintain our own filters
596 and not have to get me to add it, or worse patch every new version of
597 the Module. Modules can be loaded AND UNLOADED at runtime. This
598 means that you can have a server/daemon thingy that can do something
601 load_plugin("dynfilt/dyntest.so")
602 or die "unable to load plugin\n";
604 $img->filter(type=>'lin_stretch', a=>35, b=>200);
606 unload_plugin("dynfilt/dyntest.so")
607 or die "unable to load plugin\n";
609 Someone decides that the filter is not working as it should -
610 dyntest.c modified and recompiled.
612 load_plugin("dynfilt/dyntest.so")
613 or die "unable to load plugin\n";
617 An example plugin comes with the module - Please send feedback to
618 addi@umich.edu if you test this.
620 Note: This seems to test ok on the following systems:
621 Linux, Solaris, HPUX, OpenBSD, FreeBSD, TRU64/OSF1, AIX.
622 If you test this on other systems please let me know.
628 This is a function, not a method, exported by default. You should
629 import this function explicitly for future compatibility if you need
632 Accepts a single parameter, the name of a shared library file to load.
634 Returns true on success. Check Imager->errstr on failure.
638 This is a function, not a method, which is exported by default. You
639 should import this function explicitly for future compatibility if you
642 Accepts a single parameter, the name of a shared library to unload.
643 This library must have been previously loaded by load_plugin().
645 Returns true on success. Check Imager->errstr on failure.
649 =head2 Image Difference
655 You can create a new image that is the difference between 2 other images.
657 my $diff = $img->difference(other=>$other_img);
659 For each pixel in $img that is different to the pixel in $other_img,
660 the pixel from $other_img is given, otherwise the pixel is transparent
663 This can be used for debugging image differences ("Where are they
664 different?"), and for optimizing animated GIFs.
666 Note that $img and $other_img must have the same number of channels.
667 The width and height of $diff will be the minimum of each of the width
668 and height of $img and $other_img.
676 other - the other image object to compare against
680 mindist - the difference between corresponding samples must be greater
681 than I<mindist> for the pixel to be considered different. So a value
682 of zero returns all different pixels, not all pixels. Range: 0 to 255
683 inclusive. Default: 0.
685 For large sample images this is scaled down to the range 0 .. 1.
693 Arnar M. Hrafnkelsson, Tony Cook <tony@imager.perl.org>.
697 Imager, Imager::Filter::Flines, Imager::Filter::Mandelbrot